I mean, if we are talking about CSGO, then from what I remember most CSGO players uses FACEIT because of the better AC + 120 ticks servers.
As for TF2 Comp? It’s dead, and it’s not like it’s casual mode is any less dead.
Dota 2? Pretty much every single method like SMS locks, Game play requirements, even outright banning them, and Reddit is still full of stories where Smurfs (and sometimes Scripters) run rampant.
Well, at least Console don’t have to deal with cheating like aimbot or wallhack since you can buy 1 copy on it and use the Family Sharing mode to make unlimited smurfs. But they do have to deal with DDOS that people can get just from answering chat from other players. Seriously, P2P connecting makes grabbing people’s IP easier.
As for PC though, there are many ways for you to claim an account for cheap, and the black market is filled with stolen accounts. These accounts can just run cheats like nobody’s business, and many of them can be sold for like $5 or something.
It’s not a lie, it’s a fact.
Some cheat programs do have a sub-model that charges a ridiculous amount of cash. We are talking upwards of a couple of hundred dollars (or euros) here.
There are also much cheaper sub-models, but those can either be really good or just really bad. Yet again, most cheaters will have money to spend on many accounts just so they can jump between them if one of them is caught.
So yeah, these are legit concerns that have happened in not just games with systems like that, but even other F2P games. Hell, some games that are still P2P like Titanfall 2 have their Multiplayer mode completely dead because of cheaters destroying the servers (literally, they DDOS the servers so bad that no one can even play).
And that’s not even mentioning the HELL that was Destiny 2 Trials of Osiris debut, which… oh my god, do I even have to explain that.
These are all experiences from other games where cheating was/is a massive problem, and I do admit that many developers are trying their best to take cheaters out of the equations for everyone, but with developers running a couple of steps behind cheat makers, it is really hard.
Not like there is a country where Cheat Making is a multi-million dollar industry or anything.