Could the cheaters in this forum stop spreading lies?

  1. Since Valve hid the comp behind paywall, cheaters got reduced drastically.
  2. Overwatch has very few cheaters compared to f2p games. That means paywall does its job.
  3. It is a blatant lie that all cheaters pay 200 euros per month so a paywall in comp won’t stop them. The aforementioned 1. and 2. arguments disprove that.
    There are tons of free cheats out there and the cheaters who use them will just create another account and hop into comp again.

so, cheaters who use this forum, please stop spreading lies. There is no way any person with logic to support comp without a paywall. Only cheaters support that cause they like ruining other peoples’ games.
Cheaters, stop lying.
We, the legitimate players want to play comp without you.

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Ow1 owners needs a free access to ranked tho.

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It’s mostly people who Smurf who don’t want comp to be behind a paywall

Oh I’m sorry I meant “alt” in different ranks :wink:

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I heard that comp was also pretty dead

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phone verification, and/or you show you’re an active comp player without more significant reports filrd against you

I agree. People who paid should play ranked.
Those who do not pay, should play only arcade and quickplay. Let them get recked there by the cheaters. Keep those scums away from comp.
They will keep whining and lying on these forums about how a paywall won’t stop them since they pay 17435238567$ per month.

Was? Tf2 comp is dead since the release.
The worst update ever in tf2

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phone verification with verification every 30 days + hwid tracking + ip. A triforce of no more alts, smurfs, and cheaters. Alt accounts are now forced to be linked to main account to share the punishments.

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They should but probably will have to give that up mate. Sorry, it’s about quality of play at this time. Now, they might be using this Founders code or whatever to mark accounts for this purpose - this might even be the “special gift” they talked about…

What OW needs and I keep saying it is two forms :

Overwatch Prime - the game you know basically, including a Ladder

Overwatch Pro - a paid sub service game on moderated servers where SMS auth is required to play competitively

If you think the above is “nuts”, none other than Jake and several other pros have supported this as well.

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That is why everybody plays faceit, aha xD

That said, it occurs to me that anyone who smurfs in OW1 will have plenty of accounts to do so for OW2 if they all transfer over.

I mean, if we are talking about CSGO, then from what I remember most CSGO players uses FACEIT because of the better AC + 120 ticks servers.

As for TF2 Comp? It’s dead, and it’s not like it’s casual mode is any less dead.

Dota 2? Pretty much every single method like SMS locks, Game play requirements, even outright banning them, and Reddit is still full of stories where Smurfs (and sometimes Scripters) run rampant.

Well, at least Console don’t have to deal with cheating like aimbot or wallhack since you can buy 1 copy on it and use the Family Sharing mode to make unlimited smurfs. But they do have to deal with DDOS that people can get just from answering chat from other players. Seriously, P2P connecting makes grabbing people’s IP easier.

As for PC though, there are many ways for you to claim an account for cheap, and the black market is filled with stolen accounts. These accounts can just run cheats like nobody’s business, and many of them can be sold for like $5 or something.

It’s not a lie, it’s a fact.

Some cheat programs do have a sub-model that charges a ridiculous amount of cash. We are talking upwards of a couple of hundred dollars (or euros) here.

There are also much cheaper sub-models, but those can either be really good or just really bad. Yet again, most cheaters will have money to spend on many accounts just so they can jump between them if one of them is caught.

So yeah, these are legit concerns that have happened in not just games with systems like that, but even other F2P games. Hell, some games that are still P2P like Titanfall 2 have their Multiplayer mode completely dead because of cheaters destroying the servers (literally, they DDOS the servers so bad that no one can even play).

And that’s not even mentioning the HELL that was Destiny 2 Trials of Osiris debut, which… oh my god, do I even have to explain that.

These are all experiences from other games where cheating was/is a massive problem, and I do admit that many developers are trying their best to take cheaters out of the equations for everyone, but with developers running a couple of steps behind cheat makers, it is really hard.

Not like there is a country where Cheat Making is a multi-million dollar industry or anything.

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Depends on the f2p game. League has waaaaay less cheaters, and Valorant has probably a roughly similar amount.

No they don’t.

Free access to quickplay sure. Comp could be behind a subscription model. It would reduce the trollers/smurfing/ cheaters right away.

Yes, exactly. The amount of smurfing would drop off a cliff if they had to pay a sub fee to ruin games in low tiers.

There would still be smurfing sure, but nothing like it is now.

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That’s because the community has run the competitive scene with TF2Center for years and years

The problem with TF2 public competitive is that you can join a match and 3 people could pick spy lol, there is no limits

Oh also, it was 10 years too late

The most memorable thing for me from the TF2 competitive update was Uberchain making this

I love this lol I always go watch it whenever I’m reminded about TF2 comp

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I agree… I miss pre 2016 TF2 :smiling_face_with_tear:

imagine tf2…but in any modern game engine
would it be better?

I think the engine is still good imo, what I hated was the direction the game took once competitive 6s was launched.

Balancing around 6s and sucking the fun out of the main game was what ruined tf2 for me.

(I’ll never forgive valve for nerfing the spy-cicle! :joy: :sob:)

honestly, if valve cared a little about the console ports they made for the game, imagine that future.