Not to mention they’d have to make a new one-time-use UI for the sole purpose of picking which Contenders skin you want, which is definitely more work than it’s worth to reduce an ad incentive.
If they wanted people picking rewards, they’d just give you tokens so you could go buy them in the in-game shop.
My question is: why make it a system that’s even harder to troubleshoot than the hourly OWL one? I won’t know if I’m actually making any progress towards getting a skin at all until I watch over seven hours. At that point it might be impossible for me to get a skin.
I’m not entirely sure what you’re getting at with that reply, but if you’re trying to imply that the symmetra skin would be more popular than the mercy skin you’re definitely mistaken.
7-15 hrs in my honest opinion is very steep anyways. Most of North America have to stay up to watch Europe, Asia and Oceania to play. That’s ridiculous. They should be max 6 hrs, 3 each hero.
Havent even got my time on my account. I’ve watched the first after the announcement. Now if i’ve refreshed the page, the site logged me out. And why having 2 lives at once?
Nope, definitely am not. I’m not even sure how you can think otherwise. It’s like… no contest. Mercy’s popularity probably outnumbers Sym by a factor of like 10 to 1.