Constructing PvE Modes

Since the workshop was added, one thing I wanted to see and experiment with was constructing a mode similar to the Archive Missions. It’s a tall order, and will require a lot of construction of small tools to make it work.

Disclaimer: I’m coming at this with minimal programming experience, so a lot of what I’ve done is look at how other creators have developed features for their games, then tried to replicate them from scratch. If there’s already a post with someone who has approached this before, a link to that discussion would be appreciated.

If you want to use dummy bots and have trouble with their navigation on the map, I made a resource you can use for that:

Thanks. This is definitely a good resource. I have a laundry list of utilities I wanted to cover, but enemy behavior and Pathfinding was one of the things I was going to mention still needing to work on.