Ok man, well Blizzards trouble shooting tips that you linked are not effective and are incredibly generic, and this specific issue has been plaguing people for a long, long time.
So I will restate what I said in the other thread, no network events, literally the only piece of software doing it including other Blizzard games. It’s a problem with Overwatch in specific.
They refuse to allow people to troubleshoot properly by giving them the ability to monitor specific game servers though.
My issue IS NOT LAG or anything network related, the game literally kicks me with a “Connection lost to server.”, I can immediately rejoin that game (within seconds, however fast I can load the menu screens). The game itself is deciding to disconnect me for some reason, this is a triggered event. Network events don’t just instantly happen, and then instantly resolve themselves on ONE piece of software and nothing else.