Competitive Total Mayhem?

Just play it once, get your Placements and collect your free CP at the end of each Season.

Why? There’s nothing wrong with the Shield health; it’s finally made Hammond a viable pick.

The problem with Hammond is that you can’t interrupt his momentum without commiting an ultimate to it.

But, you guys wanted CC removed, right? So, you’ve got the game you wanted.

2 Likes

Ultra L take.
MH is about coordinating and playing together with current hero strengths and map knowledge and not focusing so much on “luck”.

Yes “luck” happens but in the end, the value doesn’t come from that.

If you have a Team of Snipers, or no Supports, that’s all down to Luck.

You’d need A LOT of Skill to compensate.

Again, odds and logic.
You will always have 5 dudes on the team, the map is not changing so most of the factors are in your control. Focusing on the outliers means nothing.

Also whatever “bad” comp you have, it will change 5 deaths later :man_shrugging:

Sombra isn’t even that good in TM anymore

They need to make overtime similar to Paladins. After 1 minute in overtime the team with more people on point start to win.

Needed nerfs-
Hammond (Doesn’t die)
Moira (Infinite dashes)
Winston (Nerf his shield)
Orisa (Nerf her cooldowns slightly)
Torb & Sym (Nerf her turrets)