Comp Rank Transfer with Merge?

No, they are still good to confirm. They need to make sure they are linked at account.blizzard.com/connections and then confirm when logging onto the PC version of Overwatch.

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When I went from console to PC as a widow main it was so easy to play i felt like i was cheating. Instantly masters on PC. PC kids have it easy

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If I had my console account linked to a different battle net, unlinked it and linked it to my main yesterday, does the progress still crossover or was it too late?

Any news on mouse and keyboard support on console please?

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Except every t500 on console gets to t500 on PC.

The only difference is it’s harder to aim a controller. They aren’t just magically better on PC - it’s just easier to hit shots.

Basically, whatever console account is linked to the BattleNet account you confirmed, everything on that console account up to launch of Overwatch 2 is rolled into your BattleNet account when the new game launches.

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No, because console & PC comp ranks are still entirely different. Your rank on your PC account remains the same. If you were, say, a T500 player on PS4, but also had a switch account connected and that switch account was silver, it takes the highest console rank (so, the PS4 T500 rank) and applies that rank to all console accounts you have connected to bnet, meaning your switch account is now t500. Your PC rank doesn’t touch console whatsoever.

If you aren’t t500 on PC, but are on console, your PC account will get access to the T500 sprays and player icons you earned, but that’s it, according to the FAQ at least. It doesn’t make you an instant t500 player on PC, nor will your PC account suddenly be matching with t500s the next time you do placements. All you get are cosmetic items. So go ahead and wear that t500 player icon, it’ll be pretty obvious that you aren’t t500 where it really matters, which is how it is currently with people who get t500 in things like copa lucioball, yet they’re still silver DPS players.

I know how it works. I was commenting on the ridiculous post saying masters in console would be plat in PC.

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I couldn’t see who you were replying to. Your post wasn’t backlinking to anyone, nor were you quoting a post (obviously) in your reply. But as long as you get that this isn’t really a change for anyone except those who are getting cross progression on switch (because lol switch comp pool is a joke that isn’t their fault), we’re good.

Thanks for the clarification!

When there is no backlink, it’s always a reply to the OP or the previous post.

I’m not sure why we have to be “good” but now you have the context, it should now be obvious to you that that is not what I was talking about.

People who actually believe masters or especially grandmaster console players are the equivalent to plat pc players definitely aren’t above plat themselves.
The only difference is aim and that’s quickly picked up going between the two.
For whatever reason, some people have this idea that the game skill just doesn’t transfer at all.

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Honestly, this. The game with a controller is so much harder than it is with a mouse. PC players are spoiled as hell and don’t even notice. I placed higher on PC than I did on console. I’m way more accurate with a mouse than I was with 100% aim assist on console. Sorry, but people thinking console players are bad is because they’re watching them play with the handicap of a controller. Give them a mouse and keyboard, a few months to learn and adapt to the new equipment if needed, and see them do fine.

Think people are confusing rank merger with points merger….

Your SR isn’t changing

any points you accumulated (the ones you can spend) are being merged

Is there a reason console players cant opt in to play with PC and have a separate rank?

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Because not every console player uses mouse and keyboard.

From their original blog post (emphasis mine), they note:

Will cross-play be enabled for all game modes?

Cross-play is enabled for all game modes with an exception for Competitive games. Competitive players will be split into two pools depending on the system that they are playing on: 1) Console players, and 2) PC players. For balance purposes, PC players and console players will not be mixed in the same pool for competitive matches.

They note that it’s for balance reasons, and that’s mostly aligned to mouse and keyboard. They also note in that FAQ that even M&K console players will not be able to play in competitive modes with PC players.

Ultimately, if they allowed PC and console players to play competitive matches together, the PC-only players would likely be furious if they got stuck with a console player on their team. There would be a much larger backlash if they enabled that cross-play option than keeping them separate.

And…? I want a option for console to play comp with pc like we have for QP, but with q separate rank

Yeah but if there are 2 ranks and say a console guy is plat on console but bronze agaisnt PC for whatever reason he can have a bronze rank for PC matchups and plat for PS.

I understand they answered that but there isnt really a solid reason, just like I dont get why they wont put M&K console agaisnt PC (but with a separate rank).

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So you’re suggesting there be 3 ranks? PC v PC, Console v PC, and Console v Console? I think the issue there is that there’s no guarantee for the ratio of console-to-PC players per match.

There could be a match where you’re the only console player with 9 other PC players, where again, PC players matched with the console player will feel disadvantaged. Then the next match have 2 console players on each team, but the console players are on DPS for team A, but are tank and support on team B. With no aim assist in console/PC hybrid matches, team A would feel more disadvantaged when damage players are usually more reliant on aim. If we’re looking for a true balance, the queue times will likely start to get unwieldy.

Let’s also note that in many cases, the Nintendo Switch version of the game is pretty laggy. If that player only runs on wifi, it could add more frustration to their teammates.

All of this added inconsistency and complexity to the system is likely not worth the effort to force it to work.