I am playing Comp with a friend in Gold 3 and Im Silver 5. We played 5 games together at those ranks. And by the end of them he was Gold 1 after gaining 50+ every single game while I was only receiving 10-16 per game despite me playing at a similar level to him in all but one game. I am still somehow Silver 5. This persists even when I am playing solo. After constant wins and dominant wins at that I just get 5-10 points when playing solo. This makes the game incredibly unfun to play, and its discouraging
are you talking about ‘Comp Points’ or the Progression percentage?
For comp points, you only get 10 per win and 5 per draw. Plus for every 30 games played (wins count as triple), you get a 100 comp point bonus.
There is no way your friend is getting 50+ comp points after every game and they are just saying that. (If comp points is what you are referring to).
If it is the progression percentage you are talking about, it could be your individual performances affecting the percentages you guys are earning.
I mean progression. He was going like 20-5 and I would go like 16-5. I dont think the individual performances are going to cause him to gain 40 more points than me when HE is the higher ranked player
A lot of people think the ranking and matchmaking system is a reward system, but it isn’t. It doesn’t reward you for how you performed in a match.
The system already has a long-term estimate of your performance (hidden MMR). SR is just the visible number being adjusted to catch up to that estimate.
The system evaluates matches in this order:
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Your team MMR vs the enemy team MMR (sets the expected outcome)
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Win or loss (confirms or contradicts that expectation)
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Your personal MMR trend vs your visible SR (determines how much your SR moves)
So when you gain more or fewer points, it’s not judging what you did in that game — it’s moving your visible rank closer to where your recent performance trend already places you.
SR is not assigned equally per win. It is a correction system that moves your visible SR toward your hidden MMR.
When two players queue together, each one’s SR change is calculated independently, based on how far their SR is from their own MMR and how expected the match result was.
If your hidden MMR is at or below the average MMR of the lobby, the system already believes you are correctly placed or overrated, so a win results in smaller SR gains.
If your friend’s hidden MMR is higher than their visible rank, the system believes they are underrated, so the same win gives them much larger SR gains.
This happens even if both players perform equally, because SR is not a reward for individual matches — it is a long-term convergence mechanism designed to align SR with MMR over many games.
The system isn’t rewarding your friend more — it’s correcting his rank. It’s essentially saying “you don’t belong at this SR, so I’m moving you up faster.” Once he reaches the SR the system thinks he belongs in, his gains will also slow down.
As for performance, the difference between 16–5 and 20–5 on the scoreboard isn’t very meaningful. On the scoreboard, all kills look the same, but they aren’t. Killing a player on your own is very different from doing a small amount of damage and getting credit when someone else finishes the target.
The game tracks different types of eliminations (solo kills, final blows, and shared eliminations), and those are valued differently. Kills and deaths are only a small part of how MMR is evaluated, which is based on many factors across many matches — not on a single scoreboard.
Here’s the good news: this system actually gives you a clear path to improve your SR faster. Focus on consistently performing above your current rank over multiple games — play heroes you excel at, communicate with your team, and make decisions that maximize your impact. Even small improvements add up, and as your hidden MMR rises, the system will start giving you larger SR gains naturally. Instead of feeling punished for low points now, think of it as the game calibrating itself to recognize your skill — the better you play over time, the faster your visible SR will climb. Good luck!
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