Cant wait the genji nerf patch

Is your name Thanos? Because you just pulled a reality can be whatever I want.

https://web.archive.org/web/20201101003516/https://www.overbuff.com/heroes

Mcbusted with all his buffs on Nov 1 had 46% wr and 2.5% pickrate across all ranks, brokenji reached 60% wr on gm in a couple of weeks

:clown_face: you poor deluded soul

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I never claimed or touched on his pickrate, winrate, or anything of the sort. And using Overbuff as a source - especially a Wayback Machine mirror of it is extremely sad.

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Ehh I got a different take on this. I don’t really think that the changes were “forgiving” per se, because honestly some things in this game shouldn’t really be hard to do in the first place.

Spread angle didn’t really make him easier considering your reticle needs to be on the target to land all 3 in the appropriate ranges, plus it was horribly inconsistent at 12. Could it work at 10? Maybe, but 12 and probably 11 would be atrocious.

Deflect cancel opened up a lot more opportunity for the Genji player and made him so much more fluid to play, while there are scenarios where it makes him able to put it away in a bad situation, it really just makes him feel better to use. It never made sense to me how Genji was the only hero who HAD to use another ability to cancel his defensive while all other heroes could shoot during or had a manual cancel already implemented. Sigma’s the only one now though it’s not really comparable considering he has a barrier so he technically has 2 forms of defense. It was one of the things that shouldn’t really have to be skillful to do, you shouldn’t have to bend over backwards to cancel your own ability.

Both of those changes made Genji feel a lot better to use and I feel taking those away would just make him a lot clunkier. Imo I’d rather have a fun and fluid to play Genji that’s a bit on the weak side rather than a strong Genji thats clunky as heck.

2 second deflect I really could care less about, it could stay or leave.

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Who else remembers the forums screaming that Mccree would be completely unplayable if he received any nerf no matter how small and that he was actually perfectly balanced?

Three nerfs later and he’s still in the top 3 dps at the very top and the top dps in almost every rank :man_shrugging:

Genji was however far more overpowered than Mccree. Genji should have never reached live and Mccree should have been addressed far sooner.

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Is today the patch day would be so funny if devs forgot genji changes alone :stuck_out_tongue_winking_eye:

Would rather they do that then the changes turn out to be a nerf and he gets stuck in a worse place for 6 months.

Sad to say but I don’t trust any of their changes on balance when it comes to trade-offs, especially with Genji. It’s always bait.

Everyone gets all excited like “Hes fine now he’ll be fine this is a buff” then once it hits live its a nerf.

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Doens’t matter what he used, he anyway proved that if genji gets a buff he becomes too broken, and people will stop playing Cree and other aim requiring heroes because they know that they can pick genji and get more value with less effort.

Because after all genji isn’t a fps character, it is a moba character which should belong to some sorf of LoL or World of Warcraft games, The immense hitboxes of blade, a week ago you could be a minecraft player without any aim capability and after a week in OW you can set a 6k with genji’s blade, also the hitobxes of deflect, the dash it self is a projectile the size of genji himself impossible to miss, the right click doesn’t require almost any aim, you just can spam it and one or two shurikens will hit the target, especially in the head, idk how those shurikens hit so frequently the heads, probably some hidden buffs for Sad In Life genji mains :sweat_smile:

deflect hitbox are allready nerfed hard, it now so small that even some projectile will just goes right through it

while dash hitbox is big, his hitbox also become a long truck, that he can get hit mid dash

genji right click while not required as accurate as hitscan, hitting only 1 is counted as a miss, because i will just feed enemy ult charge

also missing shot as genji are more punisable because everytime u use RMB that means u fight at close range, it could be mean near enemy territory and your target will have backup while u are alone, RMB dps are also low compared to other dps, it has high burst with headshot, but his actual dps are average at best even if u land 3 bodyshot

I wonder if the copious number of Genji smurfs who “have to smurf bc he’s unplayable at my main rank” are shifting the perceived balance of the hero making him seem stronger than he actually is in terms of performance data, which is why they won’t flat buff him.

If so, that’s hilarious.

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Yea deflect hitbox got nerfed, but it is still disgutsing big, dishonorable non-fps-ish.

while dash hitbox is big, his hitbox also become a long truck

No, they don’t. To hit genji im mid dash is inhuman, what ur talking about ? Only randomly.

also missing shot as genji are more punisable

It would be, if you actually would miss, because missing all 3 shurikens with genji’s right click is utterly pathetic, idk what kind of potato aim you have to have to miss all 3 of them.

u obviously trolling if u think deflect hitbox is big, it only cover genji hitbox right now, it cant even protect his side, u can lunch junkrat shift 0.5 cm at his side and explode him

one of best genji necros top 500 even sometimes miss all 3 shuriken 2-3 times in a row trying to hit ana, i watch him all the time

Well now it’s clear who here obviously is trolling :joy:, watch less of those genji players, and more of mccree players, and you will understand how of a boosted ability deflect is, maked so that no-aim genji players will counter some skilled-based character for no logical reason.

go watch kephrii play genji vs plat on his smurf few years ago, he cant even win it vs plat

watch iddqd even try genji and feed vs master player

shadder2k genji main, top 500, everytime he play genji and strugle he just switch to mcree his team just starting to win

every hitscan top 500 player cant even flex to genji vs master or diamond, even danteh one of the best flex dps player, just give up trying to genji everytime he plays it

while most of top 500 genji player can switch to hitscan and play it at ATLEAST GM level: shadder2k, water, whoru, etc

another mention: ml7 tried genji vs plat, and he looks like just average plat genji, who cant even blade properly

but why i even bother, u looks like a genji hater

this is my last reply

The Blade nerf will only affect Tanks and 250hp targets(when he isn’t nano boosted). All the changes this patch are pretty small aside from the Hog and Ball changes.

Sounds like you’ve never played genji

Its a nerf that affects everyone globally actually except for maybe the 2 150hp targets.

2 slashes being 220 means the littlest healing can mandate a 3rd slash now, harmony orb, regen burst etc all have chances of mandating a 3rd slash now instead of it being a definitive no.

It makes blade even harder to use, since slash + dash + slash is now mandatory instead of optional.

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Wouldn’t be the case, they flat buffed Mccree a bunch of times despite him being one of the more popular DPS.

MOBA/MMORPG players with no fps experience would be terrible at playing Genji.

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TBH genji feels like a character from an arena fps more than anything.

Overwatch was designed as an FPS-Moba mix, IIRC.

It’s 5m, the same as Reinhardt. I’m tired of people acting like it’s 20-30 meters long when it’s not.

And also: Reinhardt is a 500hp target with a shield. Genji is a 200hp target with unreliable abilities. He has less leniency in his range than Reinhardt does.

You absolutely could not. New players can’t even get High Noon right, they are not going to be able to setup a 6k Dragonblade.

The hitbox that’s so small it lets projectiles through and oftentimes doesn’t protect him? You mean that hitbox?

You’re listing his kit off with only his benefits and none of his downsides, which is a very dishonest debate.

  • Genji stretches for the entire length of his Dash
  • Dash is very predictable and linear
  • It’s his only escape ability

In the same way that saying that Reaper doesn’t require any aim, I suppose. Close-range means you’ll land more of your shots than you would at long range, it’s exactly why he has a close-range attack in the first place.

And you have completely lost any ground you had to stand on.

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