Meanwhile, the average damage per second of dps heroes is around 120. Meaning they can delete another squishy (or even a tank) in a fraction of a second when you account for headshots and burst damage abilities.
But no, let’s blame the healers for GOATS. (/s)
We’re playing in a game where there’s two snipers with a one-shot kill on their primary fire, and many more dps who can instagibb any squishy with a burst damage combo.
The only way to avoid that (especially in the high ranks, where snipers consistently one-shot) is to play tanks with as many healers as it takes to keep them alive. Anything with a smaller healthpool or less damage mitigation just gets stomped vs. a pro Widow/Hanzo.
Widow and Hanzo’s power levels are far above any other heroes in the game, and the dev’s attempts to bring other heroes up to that level is only making the problem worse. They need to be tuned down, or else once 2-2-2 hits the rest of the dps roster might as well not exist.