Can we pls disable paris and lunar colony in QP?!

I mean we already do it with heroes without any actual restrictions…what you’re suggesting is already a step beyond that…an actual system to restrict

I guess I don’t understand what you’re saying.

We can’t pick to not be matched with certain heroes…

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I’m saying we will do with maps what we do with heroes which is to only play a few of them over and over again…this despite the fact that the game doesn’t provide you with any means of actually doing that…we just do it

Now we’re talking about actually implementing a means of player control into which maps gets played (something which doesn’t exist at the moment)…well that just provides us with the means to actually do the above…hello same maps over and over again

I’d say there’s more reason to ban it from QP and not from Comp. In comp, whatever advantages/disadvantages there may be in the map’s design will be experienced by both teams when they swap attacking/defending; the map’s issues become indirectly balanced through the comp mechanic of teams taking turns. In QP, teams don’t have that convenience.

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In QP and Mystery Heroes too!

Yeah but, again, what I’m saying is having the option to only avoid a few. Not also pick what you want.

There’s a pretty big difference between players being able to select any hero they want, every time, and only being able to pick a couple of maps you don’t want to play.

You’re making it sound like everyone would suddenly only be picking King’s Row and whatever else is most popular/comfortable when that would not be the case. And while I’m sure a lot of people might choose Paris/HC to never play, not everyone would. I personally would avoid Busan forever and I don’t even know what else.

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Nope. Soft blacklist. Only the 5 most disliked maps get removed on the selection.in the case of tie, random selection

2CP…will never get picked (let alone Paris and hlc)…you also have plenty of people disklike koth…

I don’t think it’s hard to imagine a world where only escorts are played for example

I’m not sure why you can’t grasp that I’m not saying players should get to pick the map they want.

I’m saying it should function like the avoid player tool. Every player can pick 2 or 3 maps at menu to avoid and then when they enter queue, they will never be put into that map.

How exactly would people “only pick escort/most popular/whatever” when choosing the maps you want to play isn’t an option that I’m suggesting.

I don’t know how I could be more clear that I’m not suggesting a map vote system or something else like that where the entire group gets to pick what map they want every single time.

Picking what you want and don’t want end up being the same thing…you don’t have to pick only escorts…you can just not pick the others…

The community has trends…it will get repetitive fast…just like heroes

If the entire player base avoided Paris/HLC then the map rotation would be exactly the same except those 2 wouldn’t exist.

Not everyone will avoid the same 2 or 3 maps. Maybe if you could avoid like 10 maps what you’re saying would have a chance to limit the types of maps everyone sees.

Not sure how you came to that conclusion as in every QP game I’m in I see a minimum of 10 leavers each time. I’ve counted as high as 30. And most of the time I’m the one backfilling. I don’t particularly like the maps but don’t want to wait in queue for another 5-10 minutes just to shoot some things either.

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Same. Nearly always a few leavers at the beginning. Then often a stream of leavers throughout the match. Some games are so bad they result in completely different teams fighting by the end. Is this supposed to be Overwatch?

Exactly. I want to play all the maps, not just Shipment or Nuketown. (Why CoD community?? Why are you this way?)

You forget there are 12 people picking 2 or 3 maps…

What you’re suggesting is not something new to games…we have all of gaming history to see how people behave with these systems

No, I like Horizon and Paris.
Sorry

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It wouldn’t just be 12 people “picking” maps.

It would be every person that wanted to picking 2 or 3 maps they don’t want to see, not 2 or 3 maps they want to see. Again, even if the entire player base picked the same 2 or 3 maps to avoid, that isn’t enough to make it to where no one gets to play 2CP or whatever you think would be unfavored.

What you’re saying would happen doesn’t make any sense if it’s only the option to avoid 2 or 3 maps.

Edit: The only way I could see players gaming the system is people that regularly play together and all purposely pick different maps to avoid beforehand. But how many people are playing in 3+ stacks regularly? Either way, if that’s such a problem it’s not like it’d be hard to make it to where instead of individually selecting maps to avoid, people that group up have to do it before they enter queue. So maybe when you choose a role, you’d also agree to 2 or 3 maps to avoid no matter how many players you’re grouped with. Could also make it to where there’s a timer on how often you can change your avoid map settings, like once a week.

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esports and competitive gaming were a mistake. :skull_and_crossbones:

I don’t see why they are bad. Every time I ask they say “map design”.

Only thing I don’t like about Paris and Oasis is their colour/time of day. Too orange/pink looking. Then I see maps like Rialto, Chateau and King’s Row which either wake me up or make me feel relaxed. As soon as the Overwatch 2 time of day/weather update comes in I’ll definitely like them more.

Every time I ask all I get is “they’re bad”…or if I’m lucky I get an explanation…except the explanation is usually something that you could say about “good” maps as well so they’re kinda meh explanations most of the time