Can we acknowledge now that Mercy needs help

i just want your answer. your opinion. dont worry about representing the whole mercy community, i just want to hear what you enjoy doing in valk. what makes it feel strong to you? the chain beams? the flight+regen? that it makes rez easier to pull off?

to me, you have a very unique opinion of valk, i just want to hear your personal pov of it

you do realize that in high level play, juno is played AS a heal bot that mainly damages through her auto-lock pulsers😭. You literally play to farm juno ult and then annihilate the enemy team if they dont have brig rally

Mercy can be healing/boosting lamp for heroes that do their things, with juno they have to jump into ray and man so far it rare, people rather run away from it :wink:

1 Like

In a vacuum yes but itd just be better to see how the game is when tanks are nerfed across the board. Maybe she has space to be more pickable when dive isnt broken and rush isnt broken.

You’re kidding me right now right? Mercy has a pistol she has the potential to defend herself. I do agree with just about everything else you said though.

It doesn’t make it better, it makes it more lazy. Chain beams remove switching targets, longer beam allows to stay in (relative) safety in the process, and free flight allows to stay out of range from heroes like Tracer, that are lethal in close range, without having to use GA.

Even when Valkyrie was at peak of it’s power, only real reason to use it were multiple resurrect charges.

More effective then if you don’t like the word better. The fact is you are doing more in valk compared to normap (from 60HPS on one target to 60HPS on four targets or an effective 240HPS potentially, or damage boost one person up to four people). There is no good argument around this fact. Whether it’s lazy / fun or not is an opinion that is unrelated to its actual power with what you’re describing.

I’m actually not really sure what your point is though to be more direct. Because we both already agree that it’s not a good (powerful) ult. I’m not going to say it’s literally useless though because that’s not true.

2 Likes

I would say it’s useless, simply because you already learn to do things Valkyrie does for you in the process of playing Mercy, so activating “lazy mode” doesn’t add anything new.

It’s literally not though. Without valk, can you heal your entire team at the same time? Or damage boost them all? Does an ult have to add anything significantly new? Many ults don’t, such as Sombra ult (AOE hack), Sojourn (Let’s your right click more often for bursts of damage), Soldier’s is literal aimbot. I don’t think what you’re describing is actually a problem with design or necessarily a bad thing.

All of these ults (including Mercy’s) do more than just effectively let you be lazy.

3 Likes

Basically yes, as long as I switch between them fast enough. Unfortunately, with such low numbers, it’s pointless - usually there is just one teammate able to make good use of your buffs(worst case, zero).

Yes, if base kit isn’t strong. Mercy used to have some kind of balance - weak base kit, strong ult - but developers messed it up and now it’s “weak base kit and weak ult”. Even tactical visor adds more power due to reduced cooldown on helix rockets.

You literally cannot. No matter how fast you are, you cannot heal / boost everyone at the same time. It is a significant difference being capped at 60hps vs a potential 240hps (multi target 60hps). Math does not agree with your statement.

My guess is the devs think her base kit is strong because of rez.

3 Likes

It would be, if rez had lower cooldown. In fast paced game 30 seconds is eternity.

Though if devs balance strictly for console, it would explain such incompetence - on console game is a bit less lethal.

With heals/boost often failing to work on other teammates, that benefit just doesn’t translate into success.

Mercy feels fine to me

Ult is underwhelming but 30% damage boost and increased heal pairs really well with a lot of the dps I play

I’m not really disagreeing about rez, I’d rather have something else in its place but I understand they don’t want to change / remove it for good reason. It’s iconic and tied directly to Mercy. It also gets into the design territory I was mentioning earlier, I think they want to keep rez and rez in particular limits a lot of potential power budget in other areas of her kit.

1 Like

They just want to keep Mercy bad, simple as that, and chaining her to “pocket support” jail allows to keep her down easier - just nerf whatever busted DPS she was paired with, and she is gone from meta.

Bad reason, honestly - they artificially want to keep most versatile support in game out of meta status. As last time Mercy was meta, it took through nerfing to get rid of her.

Your heals / boosts often fail to work?

Eh, they’re the ones in charge. If that were true, they could give her the old symmetra treatment. I do think you’re right to an extent that they probably don’t want her to be meta, but I think they still want her to be at least serviceable.

There’s more to game design beyond what is or isn’t meta.

Yes, they don’t achieve results, except on that one teammate I heal/boost outside of ult, so whole “pocket your entire team” Valkyrie offers becomes void.

They already did. Just like Symmetra’s teleport, resurrect is, in theory, brokenly overpowered. Practice, as usual, deviates from theory by a mile - unless you play in coordinated environment, either one of your other teammates died in the process of resurrecting, or resurrected teammate swiftly was vaporised.

Mercy has same situation with Symmetra - overpowered under very rare and specific conditions, very weak everywhere else. And because in that rare case she is overpowered, buffing her is not an option for developers.

This is why I keep saying this (along with other reasons like dead teammates for instance);

Bolded for emphasis. You’re obviously not going to get that full potential every time. I don’t find my beams often fail to connect to multiple players to increase the value I get from Mercy.

I would argue Sym is noticeably much worse off even though she also has a very dedicated playerbase of her own similar to Mercy.

I mean, I’m not just talking theory though. It’s not difficult at all to get additional value out of chain beams. It’s actually very easy to get additional value from them from my experience. Pick better times to go for rezzes or hold off on using the rez if it’s going to get you or someone else more important than you’re reszing killed. I’m not arguing that you get the full value out of these abilities every time. I don’t need to for these abilities to still be impactful.

1 Like

Problem is that full potential doesn’t help - your teammates are still as vulnerable, as they are without Valkyrie. If it was 240 hps on one or more teammates, then we are finally having something.

Who thought that making teammates stick together, which is gift to any enemy with AoE damage ult, without giving them extreme heals against such AoE, is good idea?

It is, because it relies on your teammates able to extract value from buffs you give them.

There is no “better time” - I need to rez now, before this snowball of teammates dying picked up speed. If two teammates died, it’s already too late to resurrect - snowball is rolling and growing, and your team is doomed.

Sym’s playerbase is noticeably smaller, so developers aren’t afraid to anger them or make them leave game. So in case of Mercy they try to avoid direct nerfs.

In a live game, not everyone is always hitting the same target whether it be due to coordination issues, a teammate getting in their face, etc. I doubt they would ever put 240HPS for Mercy single target without drastically cutting down the time on valk. Which, I’m not against haha.

I mean, yes you described Mercy. If you feel your teammates are not able to get value, you should be playing another hero.

Depends on the situation. You’re right that a dead teammate can cause a snowball effect. That isn’t always the case. If you go for the rez immediately every time, you’re begging to be killed or get someone else killed potentially.

Her player base could also be artificially smaller than it might otherwise be, because of how they balance her.

1 Like