I don’t think so, but you can make your own rally from scratch.
variables
{
player:
0: health
1: effects
}
rule("Rule 1")
{
event
{
Ongoing - Each Player;
All;
Brigitte;
}
conditions
{
Is Using Ultimate(Event Player) == True;
}
actions
{
Event Player.health = Health(Event Player);
Event Player.effects = Empty Array;
Kill(Event Player, Null);
Resurrect(Event Player);
Set Player Health(Event Player, Event Player.health);
Create Effect(All Players(All Teams), Heal Target Effect, Color(White), Event Player, 1, Visible To);
Modify Player Variable(Event Player, effects, Append To Array, Last Created Entity);
Create Effect(All Players(All Teams), Ring, Color(Yellow), Event Player, 8.500, Visible To);
Modify Player Variable(Event Player, effects, Append To Array, Last Created Entity);
Wait(0.100, Ignore Condition);
Wait Until(Is Dead(Event Player), 9.900);
While(Event Player.effects != Empty Array);
Destroy Effect(First Of(Event Player.effects));
Modify Player Variable(Event Player, effects, Remove From Array By Index, 0);
End;
}
}