Your (1) is accurate, your (2), (3), and (4) are false.
You are very very bad at drawing inferences from the data in front of you, so I think I can see why you have made a profession of AI.
Your (1) is accurate, your (2), (3), and (4) are false.
You are very very bad at drawing inferences from the data in front of you, so I think I can see why you have made a profession of AI.
I never said I made a profession of it, I said I have worked professionally with it for 20+ years.
You are very very bad at drawing inferences from the data in front of you.
Oh, so you understand fine distinctions when arguing for your position, but not when others are arguing against it. Interesting!
How many Blizzard employees are in the Top 500?
Do you have any data to support this conspiracy theory?
I think youâre interesting too! <3
Awwwww, this took a heart-warming turn! :â)
this is not what Iâm talking about, or at least the Overwatch blog was not being forthright. I distinctly remember J.K. saying that they lowered the SR just so you could climb again, and they later determined this was a bad decision.
I think they publicized what you linked, but their aim was not what they said in the blog.
Iâm not going to look for the link, and I could be wrong. So I guess youâre right.
I didnât posit a conspiracy theory, itâs a factual matter whether knowing the secret MMR information would be of any benefit to a player or not.
Indeed, some have argued that the reason why Blizzard canât reveal this information was because players would exploit it. If true, then that means Blizzard employee-players are freely exploiting it â thatâs no âconspiracyâ but just what virtually any human being would do if they had this inside information.
It means you ASSUME the handful of Blizz employees w/that specific knowledge are 1. choosing to use that knowledge to try to game the system and 2. have the mechanical skill and/or game sense to actually be able to game the system. Ex. Letâs say part of the secret sauce is that players get a few extra SR points every time they get at least a 3K; the player still has to be good enough to actually get the 3K for that insider knowledge to be worth anything to them.
Itâs almost like heâs very very bad at drawing inferences from the data in front of him.
It may be factual, but I donât think anyone actually knows whether itâs true or not.
The fact that someone used it in an argument one way or another doesnât mean someone knows the truth.
It would have to be executed in an actual scientific experiment to determine whether that knowledge would give anyone an advantage.
Is English not your first language? âIfâ doesnât mean âAssumeâ.
Well obviously theyâd use it if they knew it. Why wouldnât they? Your wild speculation that the knowledge would be too arcane to use is just that, wild speculation.
If their hidden performance metrics are not worth anything then why keep them hidden from the rest of the players?
Itâs almost like youâre just a lazy, bored, opportunistic troll.
you bring up a valid and miniscule concern.
if insiders cheat, big deal, thereâs only about 100 of them, maybe 500 across all IPs
and besides, what could you do about it anyway?
good point though
Yes, because trolls give reasoned responses like this:
But because youâre a super-high-level-over-9000 AI expert who for some reason needs to ask the Overwatch forums if something is possible, if the answer you get from someone who actually has an idea how possible the thing is doesnât agree with your biased opinion, he must be a troll.
Itâs not minuscule, since these very employees are the sole adjudicators of what types of matchmaker improvements would be allowed. This insider benefit could be creating a bias among these pivotal people and thus corrupting the match quality for everyone.
Furthermore, a case can be made that such a design is per se unethical. If something is wrong, itâs irrelevant to argue over whether it is âminiscule concernâ or not.
A general recognition of the problem by players could perhaps stimulate the creation of an ethical solution? An unrealistic idealism? ProbablyâŚ
you are correct. the bias would be miniscule because there are so few insiders compared to all the people who bought OW and actively play competitive.
you cannot know the innerworkings of MMR and not subconsciously exploit it?
what do you suggest? if you know the MMR formula youâre not allowed to play overwatch. devs must play overwatch in a non controlled environment, devs must know the MMR formula. What do you suggest?
these are my favorite discussions. for the time being, youâre correct. there are 500 employees at blizz that milk the matchmaker for all itâs worthâŚ
Your move.
We are referring to two kinds of bias. The bias youâre referring to is of the employees playing the game via exploiting insider information. I agree this would be minuscule.
But Iâm referring to the bias when these employee-players are at work, while they are approving and implementing matchmaker mechanics. The former seemingly small bias could potentially be having massive impacts on the gameplay via design alternatives that were not explored because employees were less motivated to explore them, per their employee perk of having exploitable insider knowledge.
This is very unrealistic, given human nature.
um, theyâre always gonna know how MMR works, no matter how frequently they change it.
if you know how MMR works, only the most honorable eaglescout could resist such temptations.
youâre starting to not make a lot of sense, would you be interested in using voice comms. There would be less ambiguity in our discussion imho
Thatâs not necessarily true - if the MMR system is a deep-learning neural network, not even the engineers who created it would be able to say precisely what itâs doing under the hood. They definitely wouldnât be able to predict the output based on the inputs. Thatâs kinda why theyâre so powerful.
Wooo 50 SR! All over it!