Buff Widowmaker

Would you rather her damage be reduced by 30% to compensate for damage boost instead? Because that would be the other option, but I doubt any Widow player would chomp at the bit for that change over just having damage boost not affect scoped shots.

Well then the game is already knee deep in hell because there are a ton of ability interactions that aren’t intuitive already. KarQ’s Mythbuster series wouldn’t need to exist if every ability’s interaction with every other ability was perfectly intuitive. Also this would be pretty simple to communicate, just don’t show the damage boost weapon glow on the Widow’s weapon so the player knows they aren’t recieving a damage boost.

Gladly. It gives her Ultimate some form of counterplay, seeing as I buffed it so she can one-shot while under the effects of Infra-Sight. It only reveals her at the start of the ultimate during the cast time, however, but judging by your tone here you didn’t read that part. Reading comprehension is a very important skill by the way, in case you didn’t know.

oh ho ho how little you understand.

Dragonblade not allowing you to Primary or Secondary Fire, Rocket Barrage locking you in place, and Death Blossom not allowing you to use any abilities, slowing you, and preventing you from crouching are all very intentional design decisions to give the ultimates mentioned counterplay options, the same thing I did for Widow’s reworked Ultimate to compensate for her increased Critical Multiplier while under its effects.

Calling me stupid when you don’t even understand something as basic as this was certainly an interesting decision on your part.