Brigitte - the character that killed overwatch

In your Opinion.

Doom was great up until the one shot on a 4 second cooldown

Yeah…

The make Moira aim, and give her more damage crowd also don’t know what kind of monster they would unleash.

I am for it, for the record, because I KNOW what kind of monster they would unleash, and think that maybe, just maybe, they should get what they wish for to the face, both barrels.

Maybe then they will start thinking things through.

(hint, she would be balanced to counter Genji a LOT harder at the high ranks)

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Doomfist is not aimed at the same people who play Moira and Brig. 99% of people I see playing Doomfist, when it doesn’t work out, swap to Genji, and vice versa.

You’ll notice that the pro dive argument never includes the more damage part. Just harder to aim. In other words a nerf with no reward for actually aiming well. It’s never been about balance and always been about their heroes being dominant.

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I’m just mad people had the nerve to harass her voice actor :confounded: what is wrong with you people I hate it here

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Compensation comes in more healing, which is largely irrelevant for them since they can usually burst through basically anything that isn’t Transcendence.

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brig’s design is so questionable she forced most of the cast to be adjusted

i would add sigma to this list

I do a private video set around game design, but I am SERIOUSLY thinking about posting part of it to the forums around wicked problems and hyper mobility.

Blizzard wants to have fights which are fair, which feel fair, and have small hitbox mobility.

and you can have 2 if you are lucky. You can’t have 3.

Because the inherit power you get to defence for small hitbox mobility, doesn’t feel as much of a buff as you get from giving a targeting box which is required to make the attack have the same chance to hit it.

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well right now the obvious goal that blizzard has is to bring dive back for a while

I can understand disliking doomfist-

But, and I can not emphasize this enough-

What?

Doomfist was garbage at his release- and was still pretty bad by the time Brigitte was coming out.

Doomfist was one of the buggiest heroes they’d released at launch (and is still probably one of the buggiest overall heroes in regards to the frequency at which his abilities just don’t work)- and received some pretty major nerfs almost immediately.

One of them being a major reduction in the hitbox Of rocket punch.

Rocket punch’s hitbox was literally more narrow than mercys blaster hitbox.

You literally shrank as Doomfist during rocket punch- and were able to get through things that you couldn’t “walk” through because the hitbox became so small.

You could genuinely rocket punch under the legs of a jumping roadhog.

Doomfist became ghost fist.

They buffed a few other things to try and compensate for this- but they were pretty minor, and overall- the hero was bad.

Very very bad.

He wasn’t picked often

He wasn’t shaking up the Meta

Hell he wasn’t in the Meta at all

He wasn’t dominating the pro scene.

On public stats he was typically at / around a 1% pick rate at most ranks.

Outside of a few high level streamers and sadomasochists- you didn’t see doomfist.

Things like this didn’t get fixed UNTIL around 2018, basically around brigittes launch (which was March 2018).

It took quite a few more bug fixed and tweaks to get Doomfist to what I’d argue was his peak next to double shield (he was in about every game during double shield. Beyond that the highest he regularly had a fair bit before 2/2/2 was around 4% pick rate in GM, and around 2ish % pick rate in lower tiers).

But this all came well after Brigitte.

So- again, What?

I understand hating Doomfist and his design- but claiming Brigitte was to “CoUnTeR dOoMfIsT” is a stretch even for the biggest of Doomfist haters.

Brigitte was not released to counter a hero who was basically never played at the time, didn’t over perform, and basically sucked- all until well after her release.

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I mean this could have all been avoided if they actually nerfed Genji, Tracer, and Widowmaker properly

But people didn’t want that at the time, they wanted the meta to change WITHOUT nerfing parts that made it work so well

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imagine blaming genji for a meta he was barely in at the time

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fr, people cling to genji being a core dive hero when he was used for like, 3 weeks LMAO

Well everyone just blamed D.Va at the time, but since it had nothing whatsoever to do with her, since she came to it late, it just meant she got endless nerfs and the meta didn’t change…

Tracer and Winston - who’s buffs made Dive viable - were protected with absolute zealotry.

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Dive?

Genji and Tracer saw a lot of play, and the issue was small hitbox mobility.

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… jesus christ you really dont understand what you’re talking about at all

Winston jumps onto dive target

dva follows winston, fully covering his body with matrix, meaning he will be on full HP when he lands on his target.

Zen discords dive target

genji / tracer / widow / soldier cleanup the rest

dva is what made dive possible.

Even if it is a small buff in that area (i dont really agree that it is) it doesn’t compensate the loss of reliable damage.

Sounds really interesting but would likely fall on deaf ears or be strawmanned to no end. Still something that would be a good read/watch though.

It’s the same reason I’ve not posted a thread that I’ve had written for a while surrounding how the skill argument has lead us to the balance mess we’re currently in. It’s just not worth the aggro.

Which 3 weeks was it this?

At the start of dive.

or this…

mid dive when doom came out.

this near the end of moth meta?

He was the second highest picked DPS in GM pretty much entirely though dive.

Now given that was basically a meta for him, that shouldn’t be a suprise.

BUT… given he was in the top 3 DPS picks (along with Tracer) for GM all the way up to dive. THAT was broken as hell.

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