In your Opinion.
Doom was great up until the one shot on a 4 second cooldown
YeahâŚ
The make Moira aim, and give her more damage crowd also donât know what kind of monster they would unleash.
I am for it, for the record, because I KNOW what kind of monster they would unleash, and think that maybe, just maybe, they should get what they wish for to the face, both barrels.
Maybe then they will start thinking things through.
(hint, she would be balanced to counter Genji a LOT harder at the high ranks)
Doomfist is not aimed at the same people who play Moira and Brig. 99% of people I see playing Doomfist, when it doesnât work out, swap to Genji, and vice versa.
Youâll notice that the pro dive argument never includes the more damage part. Just harder to aim. In other words a nerf with no reward for actually aiming well. Itâs never been about balance and always been about their heroes being dominant.
Iâm just mad people had the nerve to harass her voice actor
what is wrong with you people I hate it here
Compensation comes in more healing, which is largely irrelevant for them since they can usually burst through basically anything that isnât Transcendence.
brigâs design is so questionable she forced most of the cast to be adjusted
i would add sigma to this list
I do a private video set around game design, but I am SERIOUSLY thinking about posting part of it to the forums around wicked problems and hyper mobility.
Blizzard wants to have fights which are fair, which feel fair, and have small hitbox mobility.
and you can have 2 if you are lucky. You canât have 3.
Because the inherit power you get to defence for small hitbox mobility, doesnât feel as much of a buff as you get from giving a targeting box which is required to make the attack have the same chance to hit it.
well right now the obvious goal that blizzard has is to bring dive back for a while
I can understand disliking doomfist-
But, and I can not emphasize this enough-
What?
Doomfist was garbage at his release- and was still pretty bad by the time Brigitte was coming out.
Doomfist was one of the buggiest heroes theyâd released at launch (and is still probably one of the buggiest overall heroes in regards to the frequency at which his abilities just donât work)- and received some pretty major nerfs almost immediately.
One of them being a major reduction in the hitbox Of rocket punch.
Rocket punchâs hitbox was literally more narrow than mercys blaster hitbox.
You literally shrank as Doomfist during rocket punch- and were able to get through things that you couldnât âwalkâ through because the hitbox became so small.
You could genuinely rocket punch under the legs of a jumping roadhog.
Doomfist became ghost fist.
They buffed a few other things to try and compensate for this- but they were pretty minor, and overall- the hero was bad.
Very very bad.
He wasnât picked often
He wasnât shaking up the Meta
Hell he wasnât in the Meta at all
He wasnât dominating the pro scene.
On public stats he was typically at / around a 1% pick rate at most ranks.
Outside of a few high level streamers and sadomasochists- you didnât see doomfist.
Things like this didnât get fixed UNTIL around 2018, basically around brigittes launch (which was March 2018).
It took quite a few more bug fixed and tweaks to get Doomfist to what Iâd argue was his peak next to double shield (he was in about every game during double shield. Beyond that the highest he regularly had a fair bit before 2/2/2 was around 4% pick rate in GM, and around 2ish % pick rate in lower tiers).
But this all came well after Brigitte.
So- again, What?
I understand hating Doomfist and his design- but claiming Brigitte was to âCoUnTeR dOoMfIsTâ is a stretch even for the biggest of Doomfist haters.
Brigitte was not released to counter a hero who was basically never played at the time, didnât over perform, and basically sucked- all until well after her release.
I mean this could have all been avoided if they actually nerfed Genji, Tracer, and Widowmaker properly
But people didnât want that at the time, they wanted the meta to change WITHOUT nerfing parts that made it work so well
imagine blaming genji for a meta he was barely in at the time
fr, people cling to genji being a core dive hero when he was used for like, 3 weeks LMAO
Well everyone just blamed D.Va at the time, but since it had nothing whatsoever to do with her, since she came to it late, it just meant she got endless nerfs and the meta didnât changeâŚ
Tracer and Winston - whoâs buffs made Dive viable - were protected with absolute zealotry.
Dive?
Genji and Tracer saw a lot of play, and the issue was small hitbox mobility.
⌠jesus christ you really dont understand what youâre talking about at all
Winston jumps onto dive target
dva follows winston, fully covering his body with matrix, meaning he will be on full HP when he lands on his target.
Zen discords dive target
genji / tracer / widow / soldier cleanup the rest
dva is what made dive possible.
Even if it is a small buff in that area (i dont really agree that it is) it doesnât compensate the loss of reliable damage.
Sounds really interesting but would likely fall on deaf ears or be strawmanned to no end. Still something that would be a good read/watch though.
Itâs the same reason Iâve not posted a thread that Iâve had written for a while surrounding how the skill argument has lead us to the balance mess weâre currently in. Itâs just not worth the aggro.
Which 3 weeks was it this?
At the start of dive.
or thisâŚ
mid dive when doom came out.
this near the end of moth meta?
He was the second highest picked DPS in GM pretty much entirely though dive.
Now given that was basically a meta for him, that shouldnât be a suprise.
BUT⌠given he was in the top 3 DPS picks (along with Tracer) for GM all the way up to dive. THAT was broken as hell.