As someone who has tested in this in Overwatch, Tracer’s falloff range is NOT a problem.
In fact! I’ll launch Overwatch right now to test it as I type this.
And we’re off!
Area used for testing: Beyond the 2 (firing) Enemy Bots, to the right (from spawn). There is a 40-meter strip that is labeled at every 10 meters. I will be using this for testing.
How to Replicate:
- Go to the above location, stand as close to you can to the middle of the line.
- Aim as close as possible to the Enemy Bot’s center. Not their head, not their arm, the center of their torso.
- Shoot at listed distances.
Testing Data:
- [Anything under 12 Meters] =One-Clip (centre of body)
40 shots
- [12 Meters] =One-Clip (centre of body)
20 Meters + One-Blink (forward) = 40 shots
- [15] Meters =One-Clip (Center of head)
Halfway 30-Meter & 20-Meter = 40 shots
- [13 Meters] = 1.3 Clips (center of body)
3 Railings away from the 20-Meter line (forward) = 52 shots
- [18 to 19 Meters] = 1.8 clips (center of body)
1 Railing away from the 20-Meter line (forward) = 72 shots,
- At [20 Meters], 2.75 clips (center of body)
110 shots
Interpreting Data: For each corresponding number on the list above, there will be the estimated time to achieve said-result given the fact that Tracer uses up 1 clip every 1 seconds.
- 1 second
- 1 second
- 1 second
- 1.3 seconds
- 1.8 seconds
- 2.75 seconds
Riiiiiiiiiiiiiiight. Extremely-Obivous-Bias detected by CarryBit.