Brig no longer can combo Tracer

I disagree, OWWC countries used a few Brigless goats. I can’t remember if they worked better though.

Let me find it.

Counter != “one* hit kill”

*Or “one combo”

Have you listened to any of the people saying how strong of a buff this actually is?

“Pinky! Are you pondering what I’m pondering?”

“I think so, Brain…But isn’t Brig necessary to counter Tracer?”

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TBH I think Brig needs the nerf, however they need to buff other area, the current healing “buff” is going to barely do anything, since Brig’s healing relies on continuous swings to be effective.

IMO a better way would be to buff her melee by +5 so she can 2 hit + whip shot combo 150hp characters. The 2 hit would give experienced player time to react while still keeping brig’s combo viable. Another way is to only buff melee by +3 so she have to use the shield bash too to surpass 150 damage

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Honestly I’m tired of Brig being mediocre at almost everything compared to other supports
I wish they’d totally rework her and make her PURE healing.

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yea 2s is too much, thats 3 melee hit making it 105 damage, 1.4s might be more reasonable(2 hits+ some room for error). Though i think buffing her stun duration is overall too OP

how is it a strong buff? Brig’s healing is only really effective when constantly hitting people, all the buff above only makes a difference when disengaging.

IMO if they are buffing healing they should buff the healing per second, making it 18 or even 20, right now her healing is slower than Lucio(by 0.25h/s, ). Though her healing is residual, she still need to actively get close to enemies and hit them to activate, which is a lot riskier and should be better rewarded.

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Ofcourse we can’t nerf our overlord !

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I know right. Like… she can’t do what she is suppose to and the game needs another main healer. At this point they may as well just completely rework her to be another main healer.

I would be SO down for that.

Its not. Thats what I said. I said insignificant which means too small or unimportant to be worth consideration

If they made it 100 healing over the same duration of 5 seconds then it would be something because it would be 20 HPS

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This is why they should have deleted brig all together, at least until they figured something out.
They’re making her progressively worse until she loses the purpose she was designed to fulfil in the first place, why? Because the concept of the hero was heavily flawed from the very beginning. Live brig is a shadow of a her former self at launch and ins STILL being heavily nerfed, it just goes to show how CRAZY overloaded this character was at launch.

They’ve probably learned a good lesson about why hard counters shouldn’t exist but they’re right back being forced towards re-work city all over again. Unless they can find a way to buff brig using her current tools in a way that she can find new utility, she’s going to end up like mercy.
Here’s to hoping for more foresight from the dev team going forward.

If Mercy can be completely immobilized without any way of fighting back when rezzing then other characters can deal with loosing mobility abilities for a second or two while retaining everything else.

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It’s not a stun, it just makes Tracer unable to use blinks and Genji his swift strike. It’s basically to still make Brig a deterrent for high mobility characters while letting her remain less punishing for other characters.

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I don’t understand all of these rapid-fire nerfs to Brig other than caving to the “all-powerful forum Brigitte” posts we’ve been seeing lately.

I feel like these changes will make her a bottom-of-the-barrel pick for support. I hope I’m wrong. I don’t have a ton of time on her, but when I do break her out, I feel like I’m making an impact for my team (sometimes small, sometimes large). Protect those squishies from flankers! Get a clutch armor pack on someone! Rally to me (aka “I love Team Mei!”)!

Now I’m wondering how effective and/or consistent Brig will be. I guess we’ll see…:thinking:

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Yes! That’s right! Instead of “skillfully” insta killing a high skill character, you can now instead FORCE her main ability (recall), so she has to be less aggressive or even passive for the next 12 seconds! Wow! Maybe if you’re good, one day you can flashbang headshot her on Mccree!

That’s literally the main issue. You can have virtually no time on her, but be near the peak of her ability. It’s WAY too easy, especially considering how good she is. Mercy had this same issue for the longest time, but at least she didnt 1v1 almost every hero in the game. You actually need aim on Mercy to be able to 1v1 anyone

There is still more to do.

I like the idea of these changes, they reward Brigitte for playing well, landing shots, and catching flankers out of position. If she manages to land a whip shot on a flanker or if the flanker gets too close, herself and all her allies within range will be healed; she can no longer effortlessly and lethally punish flankers. This feels much closer to how she should work, it is also good because it allows her to halt a flank without only requiring the player to roll their face across the keyboard. She has a higher reward for skill dependent actions. This is the beginning of Brigitte’s transformation into a much more skill dependent hero. To make that vision come to fruition, there are still some things about her kit that do not fit well and should be changed.


Brigitte still has another ability in her kit that can easily shut down flankers with very minimal skill or effort, this is her Repair Pack that deals 150 healing and up to 75 armor that also instant heals and locks onto allies. This is one of the most powerful healing abilities on Overwatch with the potential to instantly shut down most attacks every 6 seconds, being one of the most powerful healing abilities on Overwatch it needs to require more than having the player vaguely look at their ally and then press a button.

Make this healing ability a projectile that is thrown, exactly how Torbjorn’s armor packs were given. It is even possible that Brigitte should require scrap to make her healing packs, but since Overwatch is being made into a much more fast-paced game, a scrap requirement could be a bad idea. The healing output of Repair Pack would not change, it will still do 150 healing with up to 75 armor. Changes involve the Repair Pack becoming a tossed item that can be picked up by Brigitte’s allies. The Repair Pack can currently go through shields too, and since projectiles cannot go through enemy barriers, it makes sense not to allow her new Repair Pack to go through them either. Stacking Repair Packs every six seconds in between fights would be extremely broken, so every new repair pack she spawns in needs to cause the old one to be removed from the world.

Changing Brigitte’s Repair Pack to a throwable item will make her require more skill to play, and it also raises her skill ceiling. Normally, if Brigitte wants to heal an ally they need to be in her line of sight, having it be throwable will allow Brig players to heal allies outside of their line of sight with well-thrown Repair Packs.


Brigitte was made with an extremely good concept in mind and I only think that parts of her kit could fit better within Overwatch’s sandbox.

I doubt that so many players want to #DeleteBrig, I think a lot only want her in a better position with respect to other heroes.

This change is a nerf to her easiness and a buff to her potential.

It emphasizes her purpose. And AFAIK from looking at actual PTR play it seems to make her quite harder to kill, something the numbers above don’t really convey.

First of all she is now immune to her own shield bash, something that is apparently quite significant in practical play according to those I know who has tried her. On top of that her self heal goes up when inspire goes up, making her even more durable.

Sombras hack stop skills triggered off a button push. Such as lucios aura. Brigd heal triggers off damage not the actual button press

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You’re right, this will be a fun patch, because now Tracer has some semblance of viability instead of "you’re just straight throwing if you’re going Tracer into Brigitte.

It’s also important to remember the buff to Brigitte’s healing, which is still against Tracer’s favor as most Tracers in the ranks don’t typically burst down or “one clip” their target.