Overbuff says you’re gold (outdated data)
I’ve played from bronze to diamond and tracers aren’t a problem at all, the only time I’ve found a tracer being a problem is when a smurf is playing her I don’t understand how she’s always been a problem when in most elos she’s not an issue.
But tracer is known for beeing literally invencible in the right hands
I could probably switch to winston and beat a smurf sym for example,
The nerf is actually really strong against tracer. It really hard to kill tanks or get multi kills. Which means the amount of viable targets is much lower
Pretending your fighting GM level tracers is unrealistic she has a horrible to below average win rate until masters now
Still talking about Tracer right ? I don’t consider her OP but hard to counter but if you commit with your team, you can counter her. There are a lot of good Tracer mains in Diamond and Master so to me she can be a problem during a match, like any other hero. We just have to work as a team to deal with her.
Not impossible !
if you cant hit the 90 hp target 3 times or the dive target cant deal 90 damage with brig before they 200-0 a target, especially with that wide swinging melee brig has, that’s on you.
Praise papa Jeff.
Brig’s 150HP + 75 armor insta-healing will still make her a pest though. But one thing at a time.
Under this logic, heroes like Widowmaker, Doomfist, Genji, Roadhog, Brigitte, Widowmaker, Moira, Torbjörn etc should all be nerfed because they can be invincible when played by players better than you.
Under this logic, heroes like Widowmaker, Doomfist, Genji, Roadhog, Brigitte, Widowmaker, Moira, Torbjörn etc should all be nerfed because they can be invincible when played by players better than you.
On no! There is a key difference there, every hero you listed except Brigitte can be played by more than a sea cucumber.
That’s assuming they don’t use their mobility to escape Brigitte’s 5 meter range.
The inspire changes are nice, it makes her a better healer. The shield bash nerf is ridiculous though. 50 to 5? That’s really pathetic. 50 to 30 or 25 is more reasonable.
Brig still has a 110 damage combo, if anyone on your team puts in 40 damage she dies. This is fine and tracer won’t be dominant as she still has to watch for the stun.
Brig still has a 110 damage combo, if anyone on your team puts in 40 damage she dies.
You’re forgetting Recall.
meaning they have to run yes? and brig can just shield what they are trying to attack yes? meaning they’ve been countered yes?
Exactly. She can still get out of this. I suggest a total rework for Brig at this point where she can still use all her abilities to combo kill a Tracer, but just make the stun a skill shot
Brigitte is still too strong. Here are some needed balance tweaks.
HP
- 150 HP + 50 armor (down from 250 HP)
Barrier Shield
- 300 HP (down from 600 HP)
- 100 shield per second, after being down for 1 second (up from 2 seconds)
Rocket Flail
- 30 damage (down from 35)
Repair Pack
- Cooldown: 5 seconds (down from 6)
- Healing: 125 health (down from 150 health. Armor unchanged)
- Range: 40 meters (up from 30)
- Projectile Speed: 75 (up from 30)
Whip Shot - now has the stun effect (removed from Shield Bash)
- Range: 15 meters (down from 20)
- Cooldown: 7 seconds (up from 4)
- Damage: 80 (up from 70)
- Projectile Speed: 60 (up from 40)
- Stun: 0.8 second stun (down from 1)
- Animation: wind up animation/cast time is twice as fast
Shield Bash - now has the knockback effect (removed from Whip Shot)
- Cooldown: 4 seconds (down from 6)
- Damage: 55 (up from 50)
- Range: 7 meters (up from 6)
- Shield Bash can no longer go through barriers, instead it will connect/damage the enemy barrier
Rally
- Range: 12 meters (up from 8)
- 40 armor every 1 second (up from 30) 100 max per player
- Total armor: 400 over 10 seconds (up from 300)
- Duration: armor lasts for 15 seconds after Rally (down from permanent)
- Movement speed: +10% (down from +30%)
Inspire
- Rocket Flail, Repair Pack , Whip Shot and Shield Bash all trigger Inspire
- Inspire now has a yellow circle around Brigitte to show radius to allies like Lucio
- Radius: 12 meters (down from 20)
- Inspire healing: 100 HPS over 5 seconds
- 20 HPS on allies (up from 16HPS)
- 8 HPS on self (down from 16HPS)
IMO, these changes would really balance Brigitte and focus her more around being a Support with minor Tank utility and also give other players more room to counter play her stun as Whip Shot can be blocked by Barriers
For the people complaining about tracer, it’s better than goats, literally the most braindead comp to have ever existed. Also tracer doesn’t fair too well against goats anyways.
That honestly makes her worse.
Shield bash comes back before recall does so you’ll be fine.
Hero can no longer do thing hero is supposed to do because people didn’t like it, even though it wasn’t broken.
In other news, water is wet.
Brig can join Roadhog, Mercy, Bastion, Tracer, and McCree in the “unnecessary nerf/rework” pile
She can still counter tracer very easily, she just can’t mindlessly oneshot combo her. Stunning and doing 110 damage is still very good and will still prevent tracer from doing as much to supports
Hero still does thing hero is supposed to do, counter flankers without too much trouble. (By counter I don’t mean kill, just not let them go around in the backline easily)