Fair enough. You suggested Pharah and Junkrat as two possible picks for this clearing process. But that still leaves 5 enemies counterpicking Pharah with a hitscan and Junkrat with someone that counters him. (like Tracer)
(WARNING! I personally consider Tracer a counter to Junkrat due to her ability to dash, if she avoids his trap then Junkrat is dead. Though that’s just my personal opinion)
Don’t look at me I wasn’t sitting here advocating to wait a over month before she could be used in mode to test her actual use. I would say about 3 weeks in competitive personally.
Though I am just speaking through my personal experience I can count on my hands the amount of times she has killed me. I always just stand back and shoot her. It isn’t hard (shrugs). Just about every character in the game I can think of a logical approach to how I would deal with her. The hardest matchup to beat her with would likely be Symm who I main and still destroy her with. I just make sure I only come at her when fully powered or if I can lead her into my nest. Outside that I just get her with my secondary which pierces barriers so she has to move or die.
She has low damage, low healing, almost no mobility, the smallest barrier in both health and size, and basically no range. I can honestly just say I don’t get it.
I am flat baffled by peoples struggle to deal with her. If it were up to me I would almost buff her cause I think she is weak AF. I wreck her constantly with little to no effort no matter who I play.
You seem to purposefully ignore the subtext of what I’m saying to make your points. I’ll give you a proper response when I get back to my PC because typing on a tablet is a pain. But the short version is your reading comprehensioncould use some work.
Hanzo’s fairly strong now, as obnoxious as that is. Thankfully he doesn’t murder people by shooting their big toe anymore. Storm arrow alone will just about shatter Brig’s shield. If you had at least one other person helping you, barriers just melt away.
True that his storm bow will work wonders against shields, especially with a shield buster. I am going to try Hanzo against Brig in any non-comp mode and see how he fairs in a 6v6
If your thread had 20 replies, I would have read all of them. But it doesn’t… It has 200+. So I’m not reading anything but the original post. Not even your second post. I don’t see how this is unreasonable.
The go-to in my games is a Zarya-Hanzo combo. If the enemy team doesn’t run a Zen who can reliably get Trance up… it’s just free ELO. It’s absolutely disgusting and infuriating to play against.
Quite the opposite, really. Mercy with a 15% pickrate? Pfff, that must be balanced because I just need common sense and click on her head like a good little DPS.
Stop kidding yourself.
That’s why people pull up her winrate or pickrate. That’s data that doesn’t feature the salt that some players bring towards her. However it also can’t be overlooked as “not common sense” because nothing is common about a hero with the pickrate of Rein, Mercy, or Dva, but with an average of 5% higher winrate.
Common sense should be saying that doesn’t look right, since no other hero is that far ahead from another.
Junk is the 6th most picked hero. What about that says “people aren’t willing to counter her” when the very counter that people say exists, can’t keep her from 1 ~60% winrate?
Stop kidding yourself.
When you have no data to back yourself up, your opinion become irrelevent.
What data do you have that people deliberately don’t switch to counter her? None. I’ve already disproved any chance you have at defending your main argument because her counters aren’t as effective as you say they are, and/or want to believe they are.
It’s you who living the life of bias. Not those using stats that prove she’s an outlier compared to other heros in this game.
Its getting real old how people who think brig is balanced always talk about her as if there isnt a group of teammates in close proximity. As if there are not 2 other supports and a rein in the meta comp. “Just shoot her shield and sit at range” is such a stupid argument on how to counter her. She wont just stand there for you to shoot, there will also be a rein barrier.
Just dont go near the objective? That is how you people suggest we deal with brig? Sure she doesnt do great at range cuz she doesnt have much, but that doesnt matter cuz you have to engage on her eventually. This game isnt a 1v1 with no LOS.
I have lots of anecdotal data of people raging on mics about how stupid Brig is and doing nothing to fight back against her. I think it’s pretty funny, as a Brig player myself.
These nerfs are gonna be pretty good. I don’t think she’s as hilariously broken as people are screaming she is. These minor tweaks are gonna have a much larger effect than one might believe.
I’m also not that guy you were arguing with btw, icons be damned.
I’d rather not have to suffer for three more weeks for her to just not bash through shields. Seriously just add this already, she has 0 need to bash through them.
Also, Side Note, Another argument I despise is the “Stay at range” argument.
You can’t just sit there forever trying to get a pick, at some point you HAVE to go in and fight them. Range is only Brigitte’s weakness, which can easily be diminished by an Orisa.
Seriously, I used to love Hanamura point A. Now I despise it.
Have you tried playing Reinhardt into Hog-Orisa-Brigitte-Mercy-Torb_Junk? I have.
I tried to switch, but then got yelled at because we didn’t have a shield to block any damage. So they would just Halt them into Junkrat grenades and they would die.
Couldn’t dive through because then we would have to fight on point, and die to their team again.
Never have I had a more unfun match than against that comp. It was so infuriating.
She also has the best stun in the game, which is unblockable btw, not to mention she can 1 shot squishy heroes if they have a decent mercy or zen.
You again HAVE TO GO IN AT SOME POINT. Playing passively rarely works. Because if they have a Bastion, throw all that Passive play out the window because he will melt you. Or a Junkrat. Either or.
She also has an insane ult that gives non-decaying armor to her allies. There’s that as well, but thats also getting nerfed.
We aren’t talking 1v1 scenarios here, we are talking 6v6 where a 1 second means you die.
Oh dear god don’t give me nightmares.
If you do buff her, then Shield bash will need to get hit the nerf bat so hard it’ll make Mercy wince.
Well, sadly, we aren’t all as good as you Mr. aba1-1220.
But the rest of us however have a massive issue with her bash considering it has 0 counterplay besides “Just dodge it lul”.
And the Genji mains have anecdotal ‘data’ that Moira was OP.
That **** is irrelevant. Her pickrate in comparison to her winrate is the actual data. The actual facts. THATS what many people have been using but people just want to dismiss it like they’re just the babies that rage in-game.
Use facts, not feelings.
Just needed Shield Bash increased to 8-10 seconds.
Highly unlikely that she’ll drop to F-tier from these nerfs, as her original design was to counter flankers/dive, not every hero that walks in this game.
I dunno. A 100% increase to a cooldown is a massive nerf. I’m remaining stalwart in the opinion that the bash is the only thing that actually makes her viable. Without it she’s a lackluster healer with mediocre CC. Might as well just run Zen instead because at least your ult can save people.
The rally nerf reduces the meme of a 550 HP brig with Sym and Torb, and the bash nerf makes it far easier to track similar to Moira’s fade.
It’s not that she is op. For me it’s that she just ruined everything that was fun for me in overwatch. Wich lead to me not caring about comp and just playing once in awhile in quickplay. Ive been to busy playing better games.
lol No arguments from me as to how easy he is to pick up. But still, I’m pretty bad on him compared to other things. Not really touched him much since season 2 aside from a few QP games back when double mine was busted and we needed a counter-Junk.
So … it is actually possible to not be immediately amazing at him, is all I’m saying.
And I know people say Pharah’s an easy hero, but I can’t play her to save my life.
When you can use it all willy-nilly yeah, it seems like a huge nerf.
If the intent was to have it on a low CD to counter tracer’s 3s blinks, then they missed their mark and thus the nerf is actually a fix, like how DF could punch through cars.
If it’s on a 5s CD to balance out her kit, then it’s a nerf. However, I believe it’s option #1 because she still has 3 other abilities, and her shield is suppose to be her main focus, not her bash.
You can still stun a Tracer with a 10 second CD over a 5, especially if it’s instant.
¯_(ツ)_/¯ Not my fault Blizzard didn’t make her balanced in the first place.
¯_(ツ)_/¯ Not my fault they caused a power creep so where Brig feels balanced all because they didn’t directly nerf Dive.
¯_(ツ)_/¯ Not my fault they ignored 1 month of complaints and didn’t do jack about it.
¯_(ツ)_/¯ Not my fault they don’t utilize the PTR for fixing and testing things, but rather a free QA service so they don’t have to pay us.
¯_(ツ)_/¯ Not my fault they chose to give her ‘Rally’
Which I have yet to see, even in QP.
Hook can be tracked, Flashbang can be tracked, DM can be tracked, why can’t her bash?
Obviously I have gone up against a Hog-Orisa-Brigitte-Mercy-Torb_Junk composition. We just went around them with high mobility characters. Me and my wife always play together so we just went Pharah Mercy. We took out the torb turret and just started pelting them from the backline. The second they turn their backs to deal with us the team can push them since they can’t take both sides at the same time. Orisa and Brigg struggle with being hit from two different directions and Torb is super stationary. Just abuse those facts from a range and the team crumbles.
Her stun may be unblockable but it is extremely limited. Just stay out of her shield back range or burst the barrier down so she cannot shield bash to begin with. Yes you have to go in but just barreling in like a dum dum doesn’t solve anything. You slowly a strategically approach. Stay back and use the enviroment to get ideal angles so the enemy can’t block every direction. Sometimes it is good to force the enemy block from two or three points at range and you widdle them down. They have to leave the point or slowly die. Are you seriously going to act like her ULT is OP XD. A Reaper drops in and team wipes, a pharah ults and team wipes, same goes for so many characters that just set up easy kills or just straight up team wipe in a moments notice with almost no reaction time. Meanwhile Brigg gives a little extra health for people who keep close to her not even enough to survive a ult and that is broken? Seriously??? I mean it is a good ult but far from broken.
It is sad people aren’t as good as me I am glad you understand. Also don’t act like the entire community has a issue with Brigg btw. If you look the upvotes you can easily see it is a very split issue and the entire community is very divided on it.
Use two \'s to make them appear. They’re an escape character.
I also dislike the direction they took with Rally. It just seems so poorly thought out. Was it supposed to be used outside of a fight? At the start? It doesn’t actually heal enough to save people. Using it in the middle of a fight just makes you a target without enough self sustain to actually support yourself.
My friend and I did it in comp once (low masters). The comp is hilarious ineffective, but against a bad team it works great.
I said this was a good thing! An additional second makes it much easier to track. A second is ages in the middle of a fight… which goes back to
It really is not that easy. 10 seconds is the entire fight most of the time. Bad Tracers are absolutely decimated by it, and the 5 seconds is very forgiving. But if you raise it up to 10 seconds, you completely remove any sense of usefulness of it. You can’t really use it for mobility (a whole 6 meter dash, woop), and the stun is pathetic compared to the cost of it.
Being angry that she’s balanced around a stun is fine, but Blizzard seems very resilient to stepping away from their original designs. Deleting a hero from play is just bad. They were wrong when they did it to Doomfist, and they’d be wrong to do it to Brig.