Being rewarded for literally holding down a button and aiming is why Bastion has such a low skill ceiling in the first place. If you want him actually viable as a hitscan hero he canāt be a point-and-click adventure
terran, TERRAN, please understand that ye gotta look at the big picture
Thatās how shooting a gun works. Anyways itās big and loud and very visible. If someone still decides to go out into the open without a proper plan while youāre shooting thatās their fault. Donāt punish us for needing the constant fire. Thereās all sorts of bonus health and barriers now. When will you ever not need constant fire?
the damage being lowered will be needed. the old bastion will never comeback, so we gotta move on. less spread for less damage is fair and balanced. like that he can keep the buffs(walk while healing, healing while taking damage and quicker tranformation)
The wider point also involves not making him a reactive character, but a proactive character. Being based around āif you walk up to me youāll dieā isnāt useful because that applies to almost every hero. Weāve seen this before: being stationary, and requiring the enemy to come to you doesnāt work in Overwatch
If I start shooting at a barrier Iāll have crap accuracy when it goes down. Howās that fair to the Bastion? I did my job and Iām punished for it. In fact, since itās back to 3 degrees max spread and lower damage per bullet since you canāt exactly aim for headshots at that point youāre doing less damage after you kill a barrier than even now.
It isnāt needed and how do you know it wonāt come back?
look at blizzard, if they dont bring mass res back, they will NOT bring old bastion back. they hate reverts
Barrier-busting is a part of playing Bastion, not what solely gives him a purpose. If you decide to focus a barrier, thatās fine, especially with how prevalent they are now, but after that you should be worrying about the tanks. The tanks will be taking just as much, if not more damage than they do now, since there will be some rounds landing headshots, despite the spread
There is more area in which you will hit body shots than you will headshots with 3 degrees. With a reduced base damage that bigger area will be dealing less damage than the small area will with headshots. Overall, I would predict it would deal less damage at the same ranges as now at 3 degrees.
Can we just not keep the spread massive? This has nothing to do with spray and pray. Sometimes thereās more than just spraying going on. If an entire team pushes do I just have to settle for crap spread because thereās more stuff to shoot?
Basically I think itās unfair to Bastion to keep it high even if itās through bloom. Iām punished for shooting at more than one person in a row. Thatās not good. Itās a fight not a pick one target and thatās it.
i think we are scaring new people
Every rapid fire weapon has to deal with spread. If Bastion has a spread too small, he could just hold down the button. Soldier has spread for the same reason, and does way less damage. The spread decay could go as low as like 1 second to reset from full, but beyond that it just becomes too simple to get immense damage for long periods of time by holding down a single button.
Btw Iām going to bed Iāll be able to respond to stuff in the morning
I see absolutely no issue with this. So what if someone shoots for long bursts? If someone walks in without a plan, like into a spamming Bastion, thatās their fault. If Iām shooting into a fight with too many enemies I wonāt have to deal with massive spread because of the system meant to combat spam. Is it spam if Iām forced to use full auto for long periods of time? No. Itās not.
Immense damage is kind of what Bastion is so I still see no problem with this. Whatās wrong with the shoot button? If I click it why am I automatically just āholding one buttonā like itās not the only thing to do in that situation? If Iām shooting someone of course Iām holding LMB thatās how that works.
Sorry for getting like this btw but I just donāt understand why shooting is wrong.
I canāt see any hero getting a large scale rework before Bastion, heās easily the most in need of it now that Torb and Sym have gotten theirs, especially since his problems are in a similar vein, if not more pronounced than either Sym or Torbs were.
I would be happy to see a few movement buffs like my jumpjets/Rocket idea OR even softer footsteps it hard to be a killer machine where people on three servers away can hear you walking.
I hope heās next as well, mostly just because I think a lot of these rework ideas are cool and show much room there is with bastions transformations to make for a very exciting part of overwatch. That said, I do think a lot of these ideas seem like they would seem a bit OP if implemented as described. But hey, thatās what testing is for.
Bastion next, please. The poor bot is being left all alone in the broom closet with only his bird to keep him company.
Most certainly I would give your post a like but Iāve used mine up for now. A lot of interesting suggestions and neat stuff in your post. Iād love bastion to get some support from the devs. Heās been doing it rough for far too long.
Iām with you
Anyone have any more concepts for me to add to the OP?
you say low reward for good aim but have you ever used his recon mode? If you actually have good aim you can counter a widow depending on how far she is.