I wrote a thread directly in response to the PTR before, but now of course we have new information and this is more general and not necessarily as patch-specific (though the latest PTR patch is the clearest example of this problem in action). I’ve added this text to my previous thread but since I can’t actually bump that up and these boards move so fast, well, nobody’s going to see that. So here we go.
As seen in this other thread, Jeff Kaplan himself recently acknowledged both that:
- These recent balance changes are a direct response to and attempt to muscle out the GOATs composition and tactic.
- The majority of players never see, let alone enact, GOATs or any other top-play meta.
So, as far as I see, this is ‘the’ top guy at Overwatch fully acknowledging that the game is being rebalanced for the sake of the top 1% and ignoring, if not directly screwing over, the other 99% of players. Even if we’re extremely generous and say that everyone from Diamond up are all suddenly magically OWL-level players strictly running the one and only meta tactic, that’s still only 14% of all players for all of Diamond, Master, and Grandmaster combined. Let’s add on another 1% for Contenders and OWL combined, even though they combined actually make up less than 1%. That makes, if we’re being excessively generous, a total of 15% of the playerbase potentially running these top-level tactics.
That means 85% of people are not seeing that kind of gameplay. They’re not experiencing it. It’s not a factor in the game for 85% of people. That is a vast, vast majority. This isn’t some 55/45 split; 85% is a big majority.
… So why on Earth is that 85% being subjected to balance changes which are intended to force the other 15% to change tactics? Yes, we get it, you don’t want OWL streams to look boring by always having the same team composition running in every game. But if you make the game tedious for the public then who is going to want to watch a stream of the game in the first place? You may force that top 15% to change up their tactics but if the other 85% of people are having such a miserable time, who do you think is going to watch those streams? Who do you think is going to be buying loot boxes?
If 85% of people—and, again, we’re being extremely generous with these figures and giving ‘meta’ play a much larger percentage than it, in reality, likely has—aren’t suffering from GOATs then why subject that vastly greater majority to armour nerfs, double-dipping on Brigitte and D.Va nerfs, and strong Reaper buffs on top of already strong McCree buffs? It’s bad enough that McCree is going unaddressed as a solo-tank-murder and dominating every deathmatch mode; now it’s going to be Reaper & McCree 24/7. And you can say “well we can’t say that for sure, we need to see how it pans out”, but games like Overwatch have been around for enough decades now that we all know this is how things will go. We can run the numbers, we can see it on the PTR already; Reaper is excessively strong. Brigitte is excessively pointless. McCree is excessively strong. D.Va is now more use as a damage role than as a tank. Orisa and other armour-dependent characters are being slaughtered left, right, and center. And the majority public play will always gravitate to using whatever is the most blatantly strong, mindless option, such as picking Reaper, walking forward and holding down that primary fire. (Just as public play in CS revolves around the AWP, AK and Colt; in UT it was the Sniper Rifle which dominate public games; fighting games online are always dominated by whatever god-tier guest character is the most broken; etc)
TL;DR summary: Blizzard, or at least Jeff Kaplan, acknowledges that the vast majority of players do not experience the tedious ‘meta’ tactics. Yet that same vast majority is still made to live with heavy-handed ‘balance’ changes designed to force the meta to change for the tiny minority that use them.
Why?
What good reason is there, what logic is there, what is the excuse for making an overwhelming majority of players play with greatly imbalanced heroes, either being buffed to the heavens or nerfed into the dirt, just so a much smaller minority of players will be forced to change up their tactics?