So if yiu can shut him down just by picking Sombra…why would he need nerfs? You are perfectly able to counter him judging by what you are saying. Which is fine imo by the way .
Yes at 9th most picked dps (AT GM - forgot to add this when i wrote it) over the past month and pretty much the same over the past 3 and 6 - he’s about as picked as the rest of the dps people think are trash. The numbers are pretty much exactly what I said they were, Idk what stats you’re on about.
Then I’d say that change was not necessary.
If he’s only going to budge where he actually needed a buff (GM/OWL), Then it was useless, Actually arguably he didn’t even need it there. Genji is currently middle of the pack right now in GM (Really good in masters and below, top 3 dps) so buffing him in those ranks might make him too strong.
I personally think this, and the secondary fire buff will make him a bit too strong honestly.
They should at least nerf the ridiculous deflect buffs.
I’d argue changing a hero who was an ultimate bot that was only good if the enemy COMPLETELY MISSES YOU WITH EVERYTHING, or you have nano.
It’s all base kit buffs, his base kit before this was basically JUST to charge nanoblade, and that’s finally been addressed.
Having that in GM is as important as it is in every other rank, and to be flatly honest, nanoblade can be adjusted as it is the only thing he has been good at for years now - legit, that was the only reason to pick him, and it was a very bad reason, great clips though.
They should at least nerf blade along with these changes, then.
It wouldn’t make sense for him to have strong kit + strong ult.
That’s my point, it could never be looked at before, because genji wasn’t doing anything else in the game, he was already hamstringed, they couldn’t just cut off his arms too lol.
That was never on the table before.
He is the 9th most picked hero in GM only. And two things: (1) 9th is still middle of the pack, so not trash. (2) GM is 1% of the players in the game, 1%. Not something to balance around.
In all the other categories (and overall) he is the 3rd most played damage hero. So, again, NOT trash. The evidence says he is a very strong hero and is used effectively regularly. How do people not grasp this?
At this point I really think we would still have all these Genji mains screaming that he was trash and needed buffed even if he was the highest played in all ranks, must have meta pick. (Which he might just become.)
Ah yes, because the game should be balanced bottom up right?
He wasn’t performing because he couldn’t and that IS A BALANCE ISSUE, no one cares about forum fee fees - things should be BALANCED. It wasn’t him overperforming obviously lol. I mean you’ll hear day and night about mccree being OP lol, at plat hes at 47% winrate, is he or is he not? Oh that’s because low ranks generally CAN’T STRESS THE EDGES OF GAME BALANCE AND THEREFORE ARE NOT A GOOD MEASURE OF WHAT TO DO WITH ANYTHING.
Just because a balancing mechanic is mainly going to affect a portion of the game that isn’t you doesn’t make it a bad one - and honestly, this buff isn’t going to move the needle for low ranks too much, genjis are still very easy to explode and the game is choc full of CC to stop that from being a maybe, and if they weren’t hitting their shots before this buff isn’t going to help those guys at all because a buff to damage that misses still does 0 damage.
Pull your head in, just coz it’s not for you selfish boi doesn’t mean it’s a bad patch. The dumb crap you hear on these forums man…
You absolutely sold it! Genji was known to be bad and didn’t get as much value as easily and effectively as many others heroes due to the fact that those other heroes are way stronger and this creates a difficult decision for the developers. Should they: A- Balance Genji to be on-par with other heroes and compete in the meta, or B- Nerf other heroes so that long-term problems wouldn’t arise like power creep, or imbalance with other roles? They’re taking the first choice since it seems to be the easiest and probably the best sounding since they do not want to upset Genji fans or fans of other heroes.
But this only makes long-term issues more manifested within the balance of the game. This also ruins the general design choice of some heroes and the way the game has been tuned. This buff effectively shows, and will show with other buffs in later patches, that heroes are changing niches despite the fact they were created with an entirely different design. This also creates bad design choices within hero trade-offs. Overwatch had one-shot burst heroes but were limited with things such as mobility or range. Creating heroes such as the Echo and changing heroes like Genji would have no trade-offs since they have effective range, burst, and high mobility/survivability.
I feel like the Overwatch team needs to be more connected with their roots of the original design, and be more transparent with their community on any ideas they may engage with their game. Become more connected with players and understand their ACTUAL struggles and things that makes the game less enjoyable.
I personally think the game lacks freshness and content and they have failed to address this for more than two years. Focusing too much on balance will only hinder the game’s quality and people will be too focused on useless things like who gets to be at the top of the food chain every few months instead of ACTUALLY playing the freaking game!
It’s fine, they promise power creep isn’t a thing.
It’s why we’re nerfing the newer heroes and buffing the older ones to mind numbing proportions!
Full disclosure, Echo needed a nerf. But so does Ashe, and the Genji buff is dumb, as is the Hanzo one.
Love the Moira change though! Using the enemy ult line as the personal line should be the way forward!
No, the game should be balanced around the middle. You know where MOST of the players play. Considerations should be made for the lowest and highest, but not the balance point. God, this idea that if he is not the best in every rank he is not good enough is just old and stupid.
Also, MIDDLE of the pack is his LOWEST point.
He was performing well at all ranks, including GM.
Win rate does not tell you what you think it tells you. The game is designed to push people towards a 50% rate. This makes it more complicated. The reality of a lower than 50% win rate means that people who don’t play the hero well for their rank are trying to play that hero. This typically happens when someone switches to a hero to try and counter what the enemy is doing and they just don’t play the hero as well. McCree for example is viewed as a counter for several heroes, Genji included. So, you will expect him to pop up often as an attempt to counter pick. So, his less than 50% rate makes perfect sense. And that is why win rate is NOT a good indicator of a heroes general balance.
On the other hand, pick rate is a good one. The reason is, if a player is finding success on a hero they pick it more. So, a player with X skill can get to >X SR on a hero, that is the one they will play. If that hero makes them go lower, they stop playing it. So, the general trend of pick rates is a good indicator of just how much success a hero is having. And Genji is doing fine.
No, lower ranks tend to play the game differently. Lets really think about what the difference in GM is. At that level the synergy of heroes starts to matter MUCH more. Team play becomes the bigger deal. Genji is a very strong solo hero, not a team play hero. This is why he is used so much in ranks that don’t rely on that cutting edge team play. It is actually a testament to Genji’s strength as a hero that a hero whose design encourages off on their on play style is still middle of the pack in the tier that is all about team play and synergy.
If buffing Genji only effected GM you would almost have a point there. But the reality is that it does FAR more than that. These changes make him stronger, easier and more forgiving. These changes will make him stronger as a solo hero by a pretty fair margin, but they wont do much to increase his team synergy. Thus, the effects will be fairly minimal at GM level and very significant below that.
The deflect changes make Genji significantly stronger against a number of the CCs in the game. And the damage boost means he will have a much easier time deleting heroes before getting CCed, if he does at all.
Honestly, how are you not getting the knock on effects this will have? It boggles the mind.
No, it is a bad patch because it is a bad patch. Buffing an already high tier hero is only going to create more problems.
Look, I am all for shifting Genji’s niche. Want to give him an area to really shine? Sure. Problem is, you have to consider the other effects. This makes him MUCH stronger at killing healers AND MUCH stronger at killing projectile heroes AND stronger at killing hit scan. This is a situation of being top at to many things. That is the hallmark of a broken hero.
And the end result of this is that a large chunk of the heroes become non-viable with Genji on the other team. And he will be in most every game. So, it becomes a situation of play these few heroes that might have a chance or just lose the game. That is a bad design. And that makes it a bad patch.
This is what everyone says about my queen ![]()
I want to marry Genji now
Oh yeah that right there is why were talking about this. That’s the overwatch equivalent of a conspiracy theory. Tinfoil50%offatwoolies
Base kit wise Genji ONLY has mobility and I’d argue he’s not the most mobile.
Genji’s mobility is easy to move around the map. He does this better than any other mobile hero.
Tracer’s mobility is hard to track in combat. She does this better than any other mobile hero.
Hammond’s mobility is generally being impossible to catch up. He has the fastest sustain speed in the game.
But other mobile heroes have strength in addition to their mobility where Genji does NOT (outside of blade).
Tracer has high sustain damage.
Doom has high burst damage.
Echo has high burst damage.
Hammond has durability + CC
Genji has nothing. Bad sustain dps, bad burst damage, no CC or anything. That’s why he got buffed.
It’s only powercreep when a dps is buffed. When a support is buffed there is not a single complaint.
Well i’d say that’s not true with my hours on Genji, and if at all these hours don’t give me the right to say what’s good or not since i’m not that high of a ranking.
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Honestly lets reserve the forums to high ranking players only, because that matters right?
Mcree isn’t a great example. He already had a kind of bad match up against dive, and Genji was added in beta (partially, with his modern kit) as a way to counter Mcree. The deflect cancel doesn’t really matter vs a Mcree either because a Mcree can still flash around it. It only really matters when punnishing a whiffed flash, which was already Genji favoured. Maybe it matters vs hog hook, but I’d have to say most of his counters don’t even notice. Other heroes in general, sure. His counters, no.
Ranged hitscan; Genji’s best matchup, has been dominating the dps role for quite a while. Mcree was dumpstering in deathball and double shield comps, now ashe is doing something simmilar. Before hanzo bunker (hanzo debatably has a simmilar role anyways) and goats, Widow was domminant for almost a year. I legitimately think that even after the Genji buffs these heroes are still viable. If people have to play a few Genji counters to prop up their hitscans that’s fine. There are plenty counters to choose from in evry role and counterpicking is a normal option aggainst most heroes.
On the topic of viability, pick rate alone isn’t a good indicator in ladder. As an inverse example, Mei was a terminator for several months but had a laughable pick rate in ladder the whole time. There’s a lot more than power that goes into pickrate.
Zen already needed buffs, he isn’t a good measuring stick. Baptiste is still equally playable, immo is great for warding off solo flankers, dive is mostly the same. Ana still has nade and sleep (sleep will be harder to land but still exists, nade will be unchanged), besides she is the single best hero to play alongside a Genji, she’ll be fine.
Most projectile heroes won’t notice. It’s a diverse role so some will be hit hard, but I’d say it’s a small impact overall. If you want to go case by case basis I am happy to. Hitscan are supposed to have a dissadvantage against Genji, but most of them still have ways to counteract Genji in some way. All of them are so strong outside of flanker duels that they are still good picks imo, can also go case by case.
The changes are big, but the meta implications are much smaller than most people think. I’m just going to say it agian:
Quick question, when was the last major Support buff?
You have the right to form your own opinion
Wow this sounds like…Echo ![]()
Or is it Doomfist!
Wait no, It’s genji’s turn to be powercrept, i forgot!
Honestly I’m fine with their route to keep buffing dps if they are open to buffing tanks
Otherwise, start nerfing the entire damage roster
Matter of a fact, just nerf the entire roster
Sombra is trash, but Genjis that dive into your team and find themselves hacked are easy prey. But no, realistically, Genji doesn’t need and shouldn’t have the buffs, and hopefully they get reverted.