Yeah, I’m not seeing where he says it’s the exact same system. He’s simply calling the previous system “hero bans” since in that system, heroes were literally banned.
That’s still not the same as saying they are the exact same system.
Again, none of this implies he thinks the previous system is exactly the same as this one. He simply thinks this system will fail like the last one.
Also, do you honestly think Rivals’s success was entirely hinged on whether it had bans or not?
Again, citing the previous system isn’t the same as saying the previous system is exactly the same as this one. And citing the previous system is also a valid point of data. The success of Rivals is also a valid point of data and both can be disputed.
Except it objectively isn’t.
One is a failure 100% of the time.
One is a success 100% of the time.
Hero bans work.
Hero pools don’t.
To claim they are the same or that the failure of pools is why bans will fail is plain stupid.
Entirely? Absolutely not.
Is it more successful because of them? Absolutely.
Hela was peak Sojourn on roids and made the game less enjoyable.
She was sent to the shadow realm because of that, got nerfed and is now fine.
Hero ban data made the game better.
We could have avoided GOATS, double shield or Mauga ENTIRELY.
That’s nice. I was just clarifying the context of the terms they’re using.
Because the old system was different, and as such had a different name as provided by the developers.
The problem isn’t simply that dodo interchanges the terms. It’s that they basically say “we’ve had this before”. We haven’t had this before. We had hero pools.
Well I have proof actually.
Not only has League still had bans since 2010 after its release in 2009, meaning no player drop off occurred, but also there was a character that was banned so often in both pro-play and ladder because they were that broken that Riot deleted them from the game entirely to rework them.
Instead of allowing a universally-hated character to exist as a problem in QP, ranked and pro-play and ruin the game for players, they nuked it instead.
A couple days after launch, when ranked mode unlocked.
I’ve played OW since 2016 and know the commonly cited reasons why Overwatch tarnished its potential for more success. Hero bans were never mentioned the past 8 years, but rather, content drought, an over-emphasis on OWL, and corporate greed from the Activision side among other things. Things Riot didn’t really suffer from.
It’s only very recently that people started asking for hero bans in Overwatch.
So a brand new game, where extreme balance issues are to be expected such as Hela being super broken.
Except they were mentioned enough to have tried pools and then to copy Rivals.
So clearly that ain’t true.
You forgot to mention balance.
Something that was made worse by characters like Brig, Mauga, Sojourn and Sigma that otherwise could have been banned.
League and Rivals ban or even sometimes erase their problem characters till they can be fixed later.
Overwatch allows them to fester and destroy the game.
Brig in particular is why we have RQ and as a result of RQ, 5v5. If she had simply been sent to the shadow realm instead, the game would have always been 6v6 OQ.
Correct, not a single soul asked for pools.
They asked for bans.
Something that Dodo regularly avoids is the fact that people who wanted bans despised pools as much as those who didn’t want bans at all. They were a failure because they were a slap in the face to both sides of the fence.
RQ was not a solution because it ended up being what killed OW1 and lead to 5v5. That’s like saying that because you saw a spider, you burnt your whole house down.
Yeah, you killed the spider.
You’re screwed though.
Good.
No Brig = no RQ = no 5v5
Her mere existence changed the entire game for the worse.
And yet they were asked for enough for Blizzard to try pools.
Funny that.
Nope.
RQ is the direct reason behind OW1 no longer existing.
Even Dodo agrees RQ is the worst thing to have happened to OW, and funnily enough bans would have prevented it.
Burning your house down to kill a spider is a solution, yes, but the ramifications make it an utterly stupid decision.
Because OQ is an unbalanced mess right now.
Funny that OW1 had a higher playerbase in 2016-2019 pre-RQ than it did 2019-2022 post RQ.
Also funny that MR has a higher playerbase with OQ only.
We had a lot of thread/discussion about hero/map bans even over 8 years ago. To the point that Kaplan the lead designer even made a explanation to it. Sadly most links to the old overwatch forum no longer work.
Like the above comment mentions theres been lots of threwads going back couple years where people discuss wanting Hero Bans. Easy Google search comes up with a lot to