well now with perks that will ruin more the game, some are so broken will make ranked impossible to play, already is not fun, people will always ban ashe and doom who practically have unlimited ammo for example, this will limit the game a lot
this is a game where the hallmark has always been that every player can choose any available character
Given this, hero bans are inherently a very bad thing…bad back then when it was removed by Blizzard once they realized their mistake, and bad now as well
Nah fam. The selfish are those who cant see how their hero negatively effects the game for everyone else and want to play it anyways. If enough players want to ban your hero, that its banned consistently, but this irks your feathers because you feel you should get to play what you want without considering how it impacts the majority of players in the lobby- you are the selfish one.
In your opinion*
Hopefully they stay forever
Hero bans have never been removed, as weve never had hero bans like this.
We however did have hero pools which were removed quickly enough- But hero pools are very different than hero bans.
And theyll still be able to, in quick play.
This is still in your opinion*.
Many of us think hero bans are an inherently very good thing.
Hero bans have never been removed, as weve never had hero bans like this.
We however did have hero pools which were removed quickly enough- But hero pools are very different than hero bans.
I am glad to repeat this correction to you whenever you say this mistake.
Players who feel this way have selfishly decided that they know what is best not just for themselves, but for all of their team members as well. These selfish self-appointed “team captains” do not seem to realize that in this game, they control only thmselves and their characters, same as every team member
Here’s the truth of the game: that every team member gets to dcide for him/herself how he/she will contribute towards the total team effort to win the match
The selfishness is when a player decides to prevent a team member from making their own choices because of course they know what is best for everyone - even though they dont
and maybe just maybe this is the only character they know how to play
by banning their character, the selfish self-appointed team captain type dramatically lowers the chances that their team can win
even a single ban is flat-out wrong, as you are denied your personal choice of hero
this is the “team captain” again, deciding what is best for his entire team even though no one has agreed to said player making this decision
not at all
the selfish one is the one who says “me me me me me me do what I I I I I I I say m me me me I I I I I know what is best for everyone”
not at all
in a game where everyone is (and always has been) allowed to choose any available character they wish, hero bans are innately a bad thing
Hero bans were bad when they were added then swiftly removed some years back, and they are a bad idea now as well
we did indeed have hero bans a few years back
they were a huge failure, and were removed swiftly when Blizzard realized their mistake
Punish players for only knowing how to play one character. There is a BIG difference between liking a character and only knowing how to play that single character.
No, that is not. You are incorrect. That is not a fact, that is an opinion. And I ask that the personal attacks cease. I will not be replying any further
Considering the fact that it’s a team game, we should be considering our teammates as a WHOLE but OTP consistently only think about themselves and what they like. I will switch if it helps my team or if I’m being hard countered, many OTPs will NOT.
A player should indeed be thinking about how to help their team win, but if said player decides that playing the only character they know how to play gives their team the best chance to win, then they have met their obligation
Player A does not get to decide how player B will contribute to the overall team effort to win the match
My point is that people should learn how to play more than one character. It would be false to say that OTPs are never countered or that OTPs always fit a certain team comp. They don’t. And it IS selfish to try to force a OTP into a comp that doesn’t work or an enemy comp that hard counters it. And with hero bans, it might force some of those OTPS to actually try another character for once so they can be useful on more than just a single hero out of such a large lineup. They’ve met no obligation as having a larger hero pool would easily prevent the consequences of being a OTP.
The devs have stated on many occasions over several years that one tricking is a perfect legit way to play the game, and no one is ever required to play multiple characters under any circumstances
That said, I personally play multiple characters and I personally prefer things that way, but that doesnt mean that others who only wish to learn how to play one character should be denied doing so, particularly when it is officially rubber stamped by the devs
Ah yes because the Devs know everything and know exactly what players like playing against and with OTPs only work if they deeply know the mechanics and defeat the heroes that counter them, but that’s not how most OTPs are at all. I personally don’t care about OTPs, but hero bans have many more positives than negatives and for a majority of players; preventing OTPs is seen as a positive.