Anonymity is not Positive

nah man i’d argue even in bronze 5 the information is useful / fun to know,

back when profiles weren’t private and I was a low bronze player I liked looking at profiles to see who played what hero’s so I could learn my counters or to compare my stats to other people in my rank. Whether it ‘helped’ me or not didn’t matter - it helped me engage with the game in a different way.

I whole heartedly disagree that privating profiles increases/decreases toxicity - a toxic player who was going to flame you for your profile stats will flame you all the same when they see your profile is private regardless so hiding the profiles just takes away from peoples experience.

I think profiles and stat info should be available and expanded on so websites like overbuff can flourish and people find other ways to engage with the game.

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Personally, I don’t mind private, I think there should be some information, but not much more than preview of their most played on that role.

But this isn’t relevant outside of coordinated, possibly meta play. In gold, anything goes and everything works.

i suppose i don’t mind private either but i think they should do something with the 30 second load in ‘get ready’ thing while you are choosing your hero… It would be nice to see stats like w/l ratio of peoples last 10 games, top 3 hero picks, even their win rate for this specific map or other nice to know stats. Think it would also be cool if you could set a ‘preferred hero’ so when you load in that hero is always auto selected so you can spam enter to lock it as soon as you load in and if you fail to lock your hero anyway your team can see your preferred hero and that person can decide if they wanna let you have it or not.

Just a thought.

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I’m all for transparency but this would 100% lead to toxicity. I absolutely hate numbani. as a support, I don’t really know how to attack A unless I play kiri and just tp in with the dive. my winrate on that map is probably not great but I have been gm for years (before the s9 reset thing anyway) so its not like im a bad player. but if someone who is already tilted sees my winrate on that map, they are significantly more likely to just give up in spawn.

i would like to have these sorts of stats for myself though

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At this point, ive been suspended enough from false reports im done being anything but a no name, no talking, not listening player.

The community has made it clear this is what they want.

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My rank is somewhere between Silver1 and Diamond1… just like my games. :wink:

this makes me think, people didn’t report people back then but whined on the forums about getting rank shamed? Wouldn’t the rank shamer get banned foe abusive chat? Guess people didn’t report back then. But demanded changes from blizz.

Look, I’ve been in most ranks in this game, from silver to diamond. I don’t need to sweat every time I queue for a match. I am where I am because this game is a hobby. It’s meant to be fun.

I could one-trick and improve, but that would make the game less fun. I’ve one-tricked before and ranked up, but I won’t do that anymore. I flex and can play most of the roster at the rank I’m in, which is something many high rank players can’t say.

See above.

Wanting to know who I’m playing against holds the MM accountable for creating fair matches. The rank range shown for comp matches isn’t accurate. I’ve been outside the ranks it posted, and even commented to the players I was playing with.

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It’s not an MMO. The whole point of the game is you don’t need to know anything about anyone you’re playing with. You get to pick 5 distinct heroes each team that you can switch to an from, you don’t level up, your power levels never changes, and whether you win or lose it follows that same formula the very nexy game. You could argue that it can help your gameplay by “metagaming” and devising precounters before the match even starts. You could even argue that it’s more fun to be able to do that than not. But it could also be argued is sort of besides the point of the game.

There’s certain things for sure one person can control in this game. How well you play and which character you pick, and your attitude. And they can be adjusted at any time.

If you’re playing solo it’s not even likely you’re going to play with the same people in your next game or ever.

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Let me put it to you this way. There are things you can have on your profile that are good things you would want people to know. Like you’re a GM. You’ve been top 500. You have a good win rate on your mains.

You want to be able to show it off, you want people to be able to play around you in a positive way. But the negatives far outweigh the good.

But unless you’re in this position you couldn’t possibly appreciate how boring, unconstructive, pointless, distracting it is when someone picks atsome part of your profile to antagonize you all game, throw because they don’t like your main, or are intimidated by your rank, gaslight you all game to try to prevent you from doing well, intentionally playing in ways that will hurt you.

There are people who are so insecure with their own skill level they’re using the profiles as a way to pre-blame someone for losing which is such a vile attitude when you think about it.

The closest thing you could hope is the illusion that if there’s nothing to pull apart of your profile to the point they just naturally play better because they’re not able to fixate on statistics they can’t control or know how to constructively make sense out of.

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Im sorry you got dealt a bad hand in life but rest assured I have the upmost empathy for your condition. As such I’m going to try to explain myself in a more simple manner for you, my friend. I wanted role Q, but in 6v6 format with a limit of 1 shield tank and 1 off tank to prevent double shield. It still would have been ow1, thank you

Back when profiles were public, it was ridiculously hard to get banned for toxicity. I know, because I was super toxic all the time, and only got silenced once OW2 rolled around.

Its easy to get silenced or banned now, so I don’t use voice chat and rarely engage in text chat, but I don’t see any difference in the overall toxicity.

the issue was people were so obsessed with play profiles you would have people after 1 push afking looking at peoples profiles to complain or blame someone

heck it would even happen before the spawn doors even opened

“hey steve i see you have 300 hours on ana and only 100 on widow why are you throwing”

“hey sparke you have more hours on supp than dps why are you playing dps swap or i throw”

it was truly one of the worst times playing this game lol you would have peopel say people are throwing bc they arent playing the heros they have the most hours on but they would be leaving us fighting 5v6 so they could go back over 13 seasons and total up who has what hours on what heros

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wait, there was a vote on this? i dont recall going to the polls over overwatch

Better to ask the person who initially brought up “the vote”;

Yeah, private profiles helped.

I no longer have people instantly throwing and harassing me because I’m a DPS main with Mercy as my most played hero when I set my profile to private.

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Anonymity is to prevent false judgement, something that is it’s own issue in online pvp games. If you need that information so bad, then group with people you know. And they can tell you what you want to know.

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If some one intentionally throws your games because you main mercy they were definitely already a bad player or planning to throw the game the MOMENT they had an excuse to throw the game.

they either enjoy throwing games or

they cannot cope with losing because of themselves so they just found ANY reason to make it your fault and throw.

Your private profile or not had NOTHING to do with that lol.

I genuinely don’t believe that the people who are prepared to throw a fit and throw a game for 20 effin minutes was at all a sane / rational thinking person who was prepared to be totally reasonable and have fun and try hard in your game but then was set off because he looked at your profile and saw you play mercy a lot.

Wow lol.

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People have different triggers for toxicity(both flaming and throwing).

It’s kinda like how more people are toxic now that there’s the scoreboard, since a lot of people press tab and get triggered and flame.

Plus there’s also an insane amount of stereotypes when it comes to Mercy on particular.

When I privated my profile, there was a huge drop in toxicity directed at me, especially early game stuff.

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I can’t argue that - I’m sure on some level it is true to some % point but I bet for every 1 guy who chose to flame you there was 20 other actual decent human beings who’s day was just that little bit brighter because they clicked your profile and could see that you aren’t a smurf, a cheater, or rank 1 endorser, or a brand new account in some wonky rank.

I bet for those 19 other people you reinforced/dispelled w/e beliefs or questions they had and made their game that little bit better. Most sane people probably might see you are (for example - not assuming your rank) a steady gold player then get to feel good that they beat you when they are silver, or even get to feel justified in losing cuz they put up a decent fight but lost to some one a tier higher etc.

It also let’s the community police the match maker. When profiles are all public we can actually prove if a game is completely one sided like a team of Master/GM history players vrs a bunch of silver players.

Conclusion is I really feel that in all my years YES it FEELS like maybe 1 in 3 games has a toxic weirdo in it - but that’s more like because you are exposed to between 10-15 people in voice chat and 1 is bound to be toxic and then 10-15 extra match chatters where one is also bound to be toxic and we are punishing the other 90% of people who would just appreciate having access to a standard feature of a competitive game (seeing stats / records).