Ana needs a nerf!

Yea she really doesnt buddy.

She is? Even your statements what you’re saying are wrong.
Can you show actual proof now of these stats of yours?

Lmao… You mad bro?

Just cause hero fine ‘‘balance wise’’ doesnt mean that she/he needs to be nerfed to the ground.
You still dont need to throw temper tantrums about it just cause you dont get what you want.

And ll this what you’re doing is whining atm.

Also, not everything needs to be about you mate.

Pick rates really don’t mean much for one. It just means what char is optimal at any given time. Also, Blizz doesn’t make nerfs to rotate heroes out of meta and I believe Jeff has gone on record saying such.

Spotted the Ana main. Also, your entire post is devoid of substance. You simply resorted to petty insults, and the “you mad bro?” only makes you look like a child.

She can

  • heal a lot (slow ammo recharge tough)
  • block ults with sleep dart
  • block healings
  • save / boost players with nano
  • sniper enemies

She requires aim and very good positioning. The other healers have insta/soft-locks. She has a big carry potential, and can make a big difference.

You know… you trying to use ‘‘spotted the ana main’’ as an insult, it aint really smart thing to do when it comes to this. It’s pretty childish thing to say.
So far i’ve got so many bad ‘‘counter arguements’’ like this on the other threads where people are trying to suggest (not that great) balance ideas for heroes.
‘‘found the hanzo main’’
‘‘found the widow main’’
‘‘spotted the widow main’’, etc
And now ana. Its actually ridiculous.

Also, I aint ana main either just saying.

And tell me where I was ‘‘insulting’’ anyone anyways.
Did you actually get offended by ‘‘you mad bro’’ sentence even it wasnt meant for you? LOL I tought that it was more like sarcastic.
I really dont get why you get so sensitive about it.

Tracer, genji, dva, hammond, hell even mei can completely shut down ana.

Ana has two of the best abilities in the game which make her very difficult to 1v1. She also has a really awkward hitbox compared to Zen, so again… Much more difficult to 1v1.

She is more difficult to 1v1 I agree but let’s not pretend she has an advantage in these fights because she doesn’t. Also, the person said you can’t Dive Ana because she sits too far back. That was the main point I was going after

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Ana is so overrated.

Having a burst self-heal that makes it easier for the other healer to save her on top of her top-notch utility feels excessive to me.

She has multiple ways to turn the tide of the fight, and a good Ana is hard to dive without two or more heroes.

In my opinion she’s too safe for her impact.

Ana’s pick rate is high because of multiple factors definitely not only because of she is “good AF”. As a long time Ana main from the beginning, I still remember back then when she had 60 damage and I got called throwing for picking her.
One reason I enjoy playing her back then when she was considered off meta and I was at silver at the time (now diamond+) is that there’s high rewarding result (insane sleep on genji, landing big nade, make a perfect decision on who to hit among 11 possible target) I can aspire to.
Also, people have different reasons playing the same hero, and the more diverse a hero’s kit is, in marketing concept, it’s going to acquire multiple target audiences which forms a larger total player base.

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She isn’t difficult to dive if you don’t dive in blindly. A main problem the Overwatch community has, I’m also really bad at this, is we don’t track cooldowns until we get to very high ranks. People waste cooldowns all the time and they are vulnerable without them. Even at the highest rank… if you see an Ana use her cooldowns, you have a window where she is completely vulnerable and is an easy kill. Could she be saving those cooldowns for you? Sure but guess what? Isn’t that a good thing? If she is saving Sleep/Nade for a Diving Genji then that means she isn’t using it on your team which is still a win

Ana should always maintain to be one of the best healers in the game. She’s balanced. Baptiste should also be in the same boat but he needs his CD adjustments/buffs.

As for other main healers, Mercy and Moira require much less skill to get good value. Even now Mercy has more healing done than Ana. Moira has fade which is a get-out-of-jail free card if used properly, and that makes her harder to balance.

All in all, if they want to make Moira and Mercy a more viable pick, they need to increase their skill floor and skill ceiling, like Ana and Baptiste.

They are all fun to play though :slight_smile:

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Cause she takes ‘skill’ to play or people tell me

She’s also one of the easiest hero’s to punish. Doesn’t see a positive win rate until diamond, and other main healers are still more than viable with Ana being meta, as opposed to how it was when Mercy was meta and no other main healer was possible to run.

Actually it’s more so other’s are just bad. Moira’s a heal bot that can be denied the ability to heal. Mercy’s a dps accessory. Baptiste is still so new nobody really knows what to do with him.

All snipers should get some nerfs.

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Her sleep lasts far to long.

Only meta ana wasn’t broken in was dive, where 6 characters could pile on top of her without opposition.

Every single other meta, Ana has been busted.

Time to nerf granma to be on par with other supports.

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Ana doesn’t need many more nerfs, she is a high skill hero that just happened to fit the meta pretty darn well.

Just because a hero has a high pick rate doesn’t mean they’re op :roll_eyes:. She’s middle of the field in win rates. She’s just balanced