Ana is the only sniper that can't run away

Zen has the firepower to fight back — at least moreso than Ana has. Further, if it gets too hot he has the option of popping his Ult to be both invulnerable and super fast. Overall he’s better equipped to hang back than she is.

So sleep vs. grapple and lunge. Seems fair

As a Torb player I live for those moments to shine, those ridiculous carries or play of game. If you nano a Torb, it would make their day. Nano a molten core Torb and the other team runs for the hill. Torb is almost as bright as the sun, roars like a lion, the boost with his turret out can help even spam and 2 shot squishies. Good value or high comedic relief from both sides. From your opinion I guess you would give him a “1” out of 10.

As for you dodging questions, going really off topic again. I give you +10. Scapegoating “malformed question” is pretty transparent. People listen, doesn’t mean what you say is actually relevant. Jeff Kaplan help design Sym teleporter to help give a bit of mobility to other characters including Ana at times. People already made some amazing plays thinking out of the box. If you want a character with more dependable mobility, the maybe switch out to fit that niche. You have new solutions but you still complain. You can’t have every ability. That’s greedy and what teammates are for. Ana already got several buffs back to back recently, it’s time to give other characters a fair turn.

but consider this , elder one,
how successful is the sleeping dart compared to
widow’s graple hook

The buffs didn’t improve her lot. It merely move her up one notch from being 2nd worst to 3rd worst on Omic Meta. It was meant to be a QoL buff and that’s exactly what it was.

There still as yet to be a buff that’ll return Ana to being a mainstay support. Ideally she should have winrates in the middle of the pack like Soldier enjoys now — neither OP nor UP. Get her there and you’ll hear just as many complaints about her as you do Soldier today.

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If that’s enough to win, then what about comboing it with a Dragonblade or Tactical visor? Nano boosting a Torb is just a meme.

Nano a Dragonblade and they can run all they want, Genji can actually keep up with them unlike torb.

I’m not dodging questions. Telling me that i’m doing so multiple times doesn’t support your arguments much either, if at all.
I’ve said it 4 times now. You’re asking me a malformed question.
You are asking me to rate how useful teleporter is to Ana, on a numerical scale.
You can’t give an accurate estimate on that. Yeah, Tracer loves receiving heals from Biotic grenade, but it’s absolutely not worth using it on her because there are many more important things to use it for. If Sym HAS to use it to cover Ana’s lack of mobility, Sym is being handicapped.

She doesn’t get to utilize the teleporter, unless the Symmetra isn’t being played to her full potential. Yes, teleporter existing ‘‘technically’’ helps Ana. But it doesn’t help her any more than Nanoboost helps Torbjorn. She’s not a suitable character to use it on. She is in no way going to benefit more from the teleporter than an already mobile hero. Symmetra would need to make up for Ana’s shortcomings, similar to how Rein has to make up for Bastion’s shortcomings. This inevitably limits what the character can do.

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That’s a bit of contradiction. If you admit and struggle to accurately estimate how effective Ana is being with team or using Sym teleporter, then maybe you can’t rationally complain how bad the teleporter is to help with a bit of mobility. That would explain you beating around the bush or going off topic over simple question. You could at least done some research or check out game play on reddit. This has nothing to do with malformed questions, but more so with your laziness or high expectations.

Her mobility was the same when she was a must pick

Then rework it so it gives Ana the ability to just do that then.

this was when the meta was triple tank. mercy was a troll pick because she had no invuln on rez and ana had op bionade.

Ah yes a mercy/moria bias player sucking up to Blizz devs.

Are you doing this for free and still spreading false information on Ana buffs? Why do you have such a strong conviction towards Ana mains. Seriously messed up

Just hear me out.

The buffs were big improvement. Doing more damage, more ammo, healing through teammates, or self nano in deathmatch has been asked for while. Ana players got their wish and Blizzard care and listens within reason. They do have good impact in game.

Can of worms is, should all of that be wrote off because she’s not Meta enough. Or high enough pick rates? Does the game exist besides pros/comps? If she’s not a popular character, she’s not a popular character. Those tweaks don’t be seem to be doing it if meta popularity is the goal. Maybe it’s nature of the character play style of the game being CQB, lore or design of Ana.

Let’s cut to the chase. Even extra mobility isn’t going to make her popular meta as much as user friendly characters. It’s not going to change her lore or design.

So she needs complete revamp. I’m not sure if Blizzard has the patience or resources to do that. Ana players here may insist that this last mobility buff will do the trick, but they will just move the goal post for more and more.

I did earlier proposed an easy mode Ana. Maybe make her the Junkrat of Support, (Spam ricochet heal darts the size of tennis balls) but people got offended or understandable mention it would be a turn off for snipers purist.(If it’s trash idea or you don’t like suggestion, that’s cool too. Just trying to help) But it would definitely open the doors wider for new and old players a like, more so than the extra mobility. You need more new player appeal to raise her meta / pick rate if that is the goal.


I say with caution. Be careful what you wish for, because might get what you want. A character name Ana on a higher pick rate, however she might a shadow of what use to be after a revamp. A different character than what you originally fell in love with.

Big improvement?
Clip size helped to overcome the heal hungry spam creep
Shooting through allies? A gimmick

We don’t talk about “more healing” or lowering her skill floor, we just ask for proper balance.

On a scale of 1-10. If I put 8 skill into mercy i get 8 out compared to Ana you would get 5-6 out.

Ana demands far far too much for little she does

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The last time Ana ran away, she lost an eye.

Not really looking at some of Ana’s new wishlist in several post. Even if the mobility buff is applied, People just move the goal post for more and more.

Some go crazy, but that is expected (bellcurve)

Basic Attacks apply a Dose to non-Structure enemies, dealing an additional 40 (+4% per level) damage over 5 seconds, and stacking up to 5 times.
Every 0.5 seconds, Ana is healed for 50% of the damage dealt by Shrike.

Ana has this trait in heroes of the storm.
15HP over 5 seconds when damaging an enemy would be enough IMO

She has the same problem that McCree does as an anti-dive backline enforcer. He can only take on 1 person at a time, preferbly with pocketing. Inb4 you post something with Pine.

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I dont struggle to estimate how effective Ana will be with the teleporter.
I struggle to see why Sym should use it for Ana over anything else.
Yes, it could be useful to Ana, but then again. Why put your resources into a handicapped character to overcome some of those handicaps, by essentially handicapping another character instead?

Such is the nature of malformed questions.
The answer is Always going to be like this. The answer is Always going to be something you dont agree with. You don’t want a genuine answer, you want an answer you can disagree with. If i tell you that i saw a giant pink elephant in my room, and asked you if i’m telling the truth, i can Always say ‘‘no, you can’t see through my eyes!’’ when you tell me you dont believe me.

Yes, you could use it to help Ana.
But you could also help other characters instead, to a much greater extent. This is why i’m purposly not giving you a number. Because as with the Torbjorn analogy, it’s just a stupid question. Yes, Torb would benefit greatly from a Nano, but it’s an impractical way of utilizing Nanoboost. While on paper he can one shot everyone faster than a God tier Hanzo can with nano, but does he, really?

Stop pulling a leg that has already gone numb.
I’ve answered your stupid, purposely malformed question 5 times now. If you STILL don’t understand the message after finishing everything i’ve said here, then you just don’t want to listen.

I have played on the PTR pretty extensively actually.

Now it’s my laziness? After writing paragraphs of text, hopelessly trying to explain something that should be painfully Obvious by now? I can deal low blows too. How about this being your 5th attempt at trying to push the same malformed question after i’ve already answered it 5 times.

I’ll say it one last time. And i’ll elaborate even more.

If you’re going to use Symmetra to cover up for Ana’s weaknesses, you’re limiting what Symmetra can do for the sake of Ana’s shortcomings. It might help Ana to a degree, but it’s at a cost. The cost is not going to be worth it a lot of the times.
You are handicapping Symmetra, to make up for Ana’s weaknesses. Yeah sure, you can get to the high ground and kite your enemies a bit. But what if you weren’t playing Ana in the first place? What if you were playing Mercy? Mercy wouldn’t handicap Symmetra because she is already very mobile, and Symmetra would be capitalizing on that.

Torbjorn benefits from Nano boost. Everyone does.
But does that mean that you should handicap Ana to make Torbjorn stronger?
No, of course not. Ideally, you’d want to use it on something else. Nanoboost isn’t going to make Torbjorn viable, purely by the merit of existing.
If Ana Nanoboosts a Torbjorn then something is wrong.
Or the Ana in question is just meme-ing.

You can’t meassure how useful it is to a character specifically, when there are better options. That’s not a contradiction. The usefulness will varry based on what is currently being played by both teams, as well as their formation and skill level. You CAN use Nano on a Torb, and it could benefit him greatly. But the margin of benefit varries wildly between characters, maps and what is currently being played by both teams, as well as their formation. The right conditions for Symmetra to use the teleporter for Ana, and reserve it for her will by no means be as often as it will be useful to the rest of the team. And that’s why i can’t give you a numerical grade as to how useful it will be. One day it’s a positive 5 and the other it’s a negative 5. The same goes for Bastion. If a Rein commits to protecting a Bastion, he’s limiting what he can do. With varrying degrees of outcome. But this doesn’t mean that Bastion is viable. His statistics don’t lie.

Honestly, if this still isn’t enough, i suggest we just stop here.

So, Bid Daddy Jeff, Ana is like one of, if not the only character not allowed/meant to 1v1 anyone in the game? Ah…

Zen’s escape is sending the enemy back to the spawn room

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