I’m pretty sure 100% nade was nerfed within just a couple months. She received nerfs VERY quickly.
She hasn’t had that since January, 2017. 5-6 months after her release.
I’m pretty sure 100% nade was nerfed within just a couple months. She received nerfs VERY quickly.
She hasn’t had that since January, 2017. 5-6 months after her release.
We balance around GM
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I’m curious to see what you think about what I said 3 posts up. Feel free to give my wall of text a read and give me your thoughts, if you’d like!
Will do!
AGREED! And not even just healing, but MORE in general. The OG supports all had clearly defined strengths and weaknesses. Mercy had mobility, strong consistent single target healing (still way weaker than what current Bap/Ana/Brig do), no real damage output, way weaker utility than the others.
Zen had low single target healing, yet consistent, very high damage, and very high offensive utility to compensate
Lucio had inconsistent, yet AoE, healing (still lower than Mercy), and strong offensive/defensive utility/CC to make up for it
Now we have heroes like Bap who have tons of consistent, AoE, high healing, good self durability, utility, damage, etc. with no real weaknessess
Brig has all of the above minus the damage
Moira has a TON of healing but at LEAST her weakness exists in the form of 0 utility or any real offensive threat
Ana has a LOT of healing but it was balanced out by hers being the hardest to land consistently with aim/blocked fairly easily and her being vulnerable, but D.va DM and shields getting nerfed made the first thing less possible and Brig existing made the second moot.
Yupppp
Exactly. The game felt so much better the first several seasons. And supports still felt good!
EXACTLY. Those three heroes are the three who DON’T need HPS nerfs. Every OTHER support needs HPS nerfs to be IN LINE with the OG cast, and Moira needs utility to compensate for her heals getting nerfed.
Who needs a defensive ult when Bap and Brig combined can output just as much healing as a Zen trans in an AoE and throw down IF when needed ![]()
def make lamp his ult though. ppl complain about rez but lamp is just as bad.
I’d argue it’s worse
At least with rez, you can cancel it rather quickly with any sort of knockback or CC
Or you can kill Mercy, which stops the rez AND results in the enemy Main Support being dead. Killing two birds with one stone. She’s also a physically bigger target
With lamp, you can’t CC or knockback it. You HAVE to kill it. And while you are spending time shoot it, anyone inside of it can just be shooting at you instead (while Mercy is locked into the Rez and can’t cancel it or fight back). Once you DO kill it, everyone inside is still alive.
yes i wasnt gonna say it yet cuz of ppl flocking to defend rez being " op"
but lamp is for sure worse for everything u just said
the forums like to call tracer ana genji op but want to buff brig bap and sig
Come to think of it, maybe that’s the nerf the lamp actually needs - make it a lot bigger. If it’s easier to hit it will also be a lot easier for lower rank players to deal with.
Because if you were so worried about facts, you’d know that it was a correct statement up until about a week ago. Keeping in mind that the game has had no patches since August, Ana had the highest pickrate, yes in the upper elos as well as everywhere else, up until about a week ago. First Zenyatta overtook her which spawned a bunch of “Zen is OP!” posts as soon as that happened, yet that somehow didn’t make her OP when it was true for her. Now Bap overtook them.
Maybe since you’re so very interested in facts and lying, you’d like to apologize to the thread for blatantly misleading them with how you phrased your post? Because you tried to make it out like it’s just been a fact that Bap has a higher pickrate when it’s been Ana for the past three months. Ebbs and flows happen naturally and that’s a good thing, but you gave a blatantly false impression with your post there.
Straight up facts right here. You summed up the healer problem well.
I agree with all of this as well. I decided not to go into the deeper lying issues and stayed more at face value, but you are correct, especially about the strengths and weaknesses.
When the entire cast was made, next to no character was a jack of all trades, except Soldier, really. This was also because he had a very basic kit, nothing standing out or being strong. He was a true jack of all trades, master of none, that allowed him to be designed that way.
A lot of the more recent heroes have all been jacks of all trades and masters at most, if not all. Causing serious design and balance issues. There needs to be ups and downs to each character to help align balance of the entire game, not just that character alone.
Hopefully OW2 will begin addressing a lot of that and fix the design flaws from the years of OW1.
First of all brig is not fine she is wildly overtuned same with bap. If they remove immortality that would be fine. You are the type of person that the devs should never listen to.
Statement modified.
Still, who else can do all that in a single ability?
I’m starting to feel like I need to stop taking this forum seriously. Because I’m losing my ability to think for myself on what’s actually balanced and what’s not from all the circle jerk of support haters calling everything broken.
I can’t even determine credibility of people’s complaints either since these clearly biased individuals just upvote each other, making it seem like it’s true. And since majority of the players are DPS mains, it tends to favor DPS’s bias in this forum.
My gut feeling tells me that the game can become unfun when the tanks are too strong. But they’re in a good spot now because of the nerfs and some even need buffs. Supports can also cause the game to be unfun if they just cause everything to never die. But that’s not happening because of all the OHK and over-powered ultimates in this game. So I honestly don’t know what all these people are complaining about tbh. If anything, the bigger issue in Overwatch isn’t tank or supports but rather bad map design, unhealthy abilities, ultimates stacking, hard counters etc.
frankly we need more tanks and healer heros
That is why the game is dying.
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This is just factually incorrect. On every level. You ‘feel’ this way but it isn’t true.
Game is dying because they have ignored the gm players too much, and also haven’t given us a patch in like 4 months.
Every balancing patch for a long, long time has literally been for GM/OWL. You can’t be more wrong.
Like literally tanks/supports that have been deemed ‘overpowered’ by GMs that are unable to adapt have got nerf after nerf after nerf.