The devs balance around GM. Itās not hard to get 3-4 people to shoot at the enemy tank you discord. At all.
Even just two people shooting the target is more value than Mercy damage boost. And your team has to be pretty trash for only 2 people to shoot the discorded target.
And I can work with that. Like I said I am more mad that overall the forums have decided that the next mass complaint is Zen because itās always either a tank or support thatās a massive problem and they donāt stop until theyāre gone when Zen has been for the most part unchanged. Not only that, but three weeks ago everyone was asking for Zen buffs. I was against changing him then as well.
I meanā¦heās been a decent pick for majority of the games lifespan. Dive 2.0 second gen GOATs (first gen/OG GOATs was Moira Lucio brig) the three weeks of DragonBall but once double shield became a thing it was Ana+support of the patch. Sometimes it was Zen, but most of the time it was a mixture of Bap/Brig/Mercy. Like I said three weeks ago people were asking for Zen buffs.
Also Iāve personally never felt the rof buff, but Iāll give it to you but not the 15% because again dive started with that 15% nerf not there. It wasnāt until the meta was solidified for a few months that it happened. Not saying itās not significant, it does make his volley more consistent.
But still his buffs are small in comparison to the significance of Hitscanās fall off buff. Zenās meta status has always been a āflavor of the weekā outside of Dive, Goats, and right now. Heās been a good pick, but also easily swapped out.
Please letās not turn this into tribalism. Iām sure most of us arguing for Discord nerf would nerf various damage heroes at the drop of hat.
I, for instance, think Echo needs a nerf to literally every part of her kit. And since the Oxford Dictionary recognizes the figurative form of literally, allow me to be clear: I mean āliterallyā literally, not hyperbolically.
Add to that most mid-long range hitscan damage in there, Tracer, as well as Reinās 85 per swing damage, Bapās damage, some power shift to Sigma and Iām basically saying nerf half the rosterās damage output. Now thatās hyperbole, but not too far from literal.
And of course I donāt speak for everybody - I can barely speak for meself on some days Iāll be honest with ya - however I suspect all of us wanting 25% Discord can agree damage itself needs a tone down at least to some extent. We can and should indeed disagree with that the size of that extent, but thereās common ground in here in we can step on.
Meanwhile, me as a former Zen main not having a sliver of fun as Zen because Zen has to be babysat to function. And at the same Time, Mercy never fu*****dies, gets to be super easy to play, never has to duel, has Res and damage boost. And for whatever god forsaken reason is still somehow allowed to play at the same SR. Such a joke.
Damage boost need to be reserved for ults only IMO
having an ability to be damage boost is not healthy for the game
most of the focus will be on zen because everyone knows if zen is ignored heāll be trouble
this is not because this zen player is any good, but because of an ability that doesnāt miss, doesnāt have a cooldown and stays on target as long as los is possible
Imagine thinking lucio was overtuned when he didnt even have a nerf after double shield 1.0 (aka rush double shield not bunker double shield) lucio wasnāt overtuned, neither was reaper, or moira or doomfist, they werenāt run in orisa hog meta, actually suprising how bad that take was.
Nono, thatās what needs to happen. Witch hunts need to stop and flat damage reduction ACROSS THE BOARD needs to happen.
Nerfing Discord Orb wont do jack, removing 5% topical damage really doesnāt change that muchā¦ The tank is still going to die in an unhealable amount of time, itās just 0.2 extra bullets from each member connecting, which given tank hitboxes and sizes, is gonna happen anyway.
Once the tank is dead, the incoming damage doesnāt stop thereās always a good 75-150 overkill. Nerfing discord orb wont change that at all.