You have yet to directly dispute my BEST description of your actual position so I assume I have correctly described what you mean. If I am correct in my understanding I do think you have a valid, if mistaken, point.
First, the word “explicit” in this context means that something is stated or written out directly. No matter your beliefs, it’s just not true that the system “explicitly” does what you say it does. I’m certain that nowhere does Blizzard explicitly state that MMR benefits the weak at the expense of the strong. Explicitly, it benefits all players, equally, but has troubles at the upper and lower bounds of skill.
Second, you keep making this claim that MMR benefits the weak at the expense of the strong, but you do so without ANY evidence or explanation. You just, kinda, say it…as if saying it will somehow make it true, as if it’s obvious. It’s really not.
I’ve written detailed descriptions of HOW the system ranks you, WHY it works in that way, and WHAT the general theory is behind the system. I’ve tried to stay away from details of the particular OW system because those details aren’t really relevant to your complaint. Certain discussions just aren’t germane to whether MMR is “wrong”.
Could you at least give us the courtesy of explaining WHY MMR hurts strong players?
What about a “evenly contested” match makes it against my interest or “unfair”? No matter how the implementation actually works, if the match is by your definition “evenly contested”, what’s the problem? How would “unevenly contested” be better? Explain it like I’m 5, please.
WHAT would you replace it with?
What would a system that doesn’t use MMR look like? How would it handle so many people playing so many games at so many skill levels?
HOW would your new system rank players?
You can’t do it simply on Win/Loss ratio unless you force people to play the same number of games against literally everyone, so how do you envision the ranking system to work without MMR?