Algorithmic Handicapping (MMR) is Wrong for Overwatch

“MMR works very similarly to SR. There are some minor differences that make it feel worse though, when you just watch that number. For example, it’s possible to win a match and not gain any MMR. We make it so that if you win a match, you always gain SR – even if it’s just a little bit – to feel psychologically rewarding. But MMR’s entire goal is creating fair matches – which isn’t always fun to look at and certainly not “rewarding” for players looking for pats on the back or a sense of progression. So SR “chases” your MMR very closely, except in a rare case of severe SR decay at GM/Masters/Diamond level of play.”- Jeff Kaplan

What you have tried to do, however, is attempt to argue that MMR is a differentiator between “good” and “bad” players at the same SR by using a Scott Mercer quote, which doesn’t even make sense considering the actual source of the quote.

There’s a reason the “REFERENCES” section of Kaawumba’s topic is extensive, while you refuse to actually post the link to the quote of Scott Mercer.

See, Blizzard is willing to discuss the workings of the matchmaker, but with rational players. They are NOT willing to discuss anything with intellectually dishonest people like you. So don’t start talking about truth and logic when your entire argument is 100% based on a lie.

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