People really underestimate how high of a percentile pro really is.
Just about anyone could train to be the top 10% of something, in OW that’s around 3150. Which I do believe anyone could get to. Not everyone can be pro, no matter how hard or how much they practice.
The gap between 3150 the top 10% and pro level is enormous, and the higher up you go, the bigger difference there is between things.
You absolutely can you can say it’s false until the cows come home but the number one factor in how good you can be will always be hard work
Burden of proof is on you, find me one pro who has slow reaction speed.
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I think arguing that genetics are the reason you can’t hit even GM or T500 is silly.
But if your reaction time and whatnot are better, whether that’s through practice, genetics, or just innate talent, then you’re going to find it easier to climb than someone who just has to bruteforce their way through the ranks with hours played.
Yeah, genetics give an edge in the top 1%. They significantly matter in the top 1% of the top 1%.
But for the player, up until even the 90th percentile? Any genetic disadvantage can be made up for with enough practice.
till the cows come home? what does that mean, bob? Where have the cows been?
No one is underestimating anything my reactions even before my surgery where piss poor and i’ve been as high as masters top 3 percentish and i know i had not even hit my ceiling yet. Obviously i’m no where near that right now but that’s a combination of a life altering surgery and a very long period of inactivity. Now sure thats still miles from ‘pro’ but my point is you can go far further than you think
If that was your point you shouldn’t have brought up pros at all. Pro players are a fraction of the top 1%.
Not really? You are the one dropping absolutes claiming it to be impossible to be pro with below average reaction times that would mean the burden of proof is on you if anything
Grazing in the pasture. They come home to the barn at night. It’s a folksy way of saying ‘all day’.
You brought it up, burden of proof is on you to show literally any pro with slow reaction time.
Obviously but again you would be surprised how far you can go before genetic factors become the tipping point and it’s absolutely past the GM threshold.
was this post made by ana
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You’re just assuming I’d be surprised someone can make it high on ladder from just practice. I was specifically talking about pros.
Even then becoming a low level pro is absolutely feasible for the average person obviously not everyone can be sinatra or dafran but you can get to a pro level because even pros have deficiencys if yours so happens to be an average or even below average reaction speed but your stellar in every other aspect you can absolutely still be pro
What do you mean by “low level pro”? Like t3 where people don’t even get paid and technically literally anyone can join?
Pros whom by pro standards are simply not very good. Or are severely lacking in a particular area
If you mean OWL then lol no, you’ll never get to t1 with bad reaction times or any real noticeable deficiency.
This whole thing should not come as a surprise to anyone really. That being said, most people don’t reach their natural maximum potential without effort. A few do, the vast, vast majority do not. You can improve in most cases, and you can probably do better than you think with effort. Everyone should watch the movie Gattacca after watching this discussion and pondering this point and then make a final judgement on outcomes.
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Being good at Math is genetic, aiming is not, it is practice.
The base level and the potential maximum are bounded by genetics, no question. The process pathways for people, the response times in the neural processing are unquestionably different. That being said, most people don’t meet their potential because they don’t practice enough or consistently, or have bad habits. Just enforcing cross-hair and trigger discipline can help a lot, and adopting tactics like not following the person back and forth in the same fashion but stopping and firing on their center point position for example can help a lot.
The beauty of OW is that it allows for roughly equal if not more emphasis on game sense and positioning as skills that counteract just aiming, much to the misunderstanding and consternation of aim focused individuals who think FPS-style games must be built around and judged entirely on that one skill alone.
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