Some suggested changes
Self-Repair
Bastion will be able to activate Self-Repair sooner allowing it to be used in reaction to burst damage instead of after the burst damage as well as making his whole kit work a little smoother
Ultimate
reduce ultimate transformation time
allow reduced movement during ultimate startup
reduce ultimate “footstep” sound
remove ultimate self damage while maintaining self knockback (he’s landbound like Junkrat and rocket jumps alot)
increase ironclad to 35% while ulting (or for an alternative, see: Rework\new ultimate)
apply ironclad the second you start ulting instead of after you finish the transformation
He is usually on the ground and in your face with his ult and sometimes that leads to his death, similar to how Junkrat worked before. With the increased survivability and the removal of self damage he will be able to fight like he’s supposed to instead of just melting
Sentry
remove 100 ammo
remove Iron-Clad
reduce the transform time to what it was before (this one can maybe stay)
revert the 50% spread increase
revert to being able to headshot
Sentrymode needs to be a damage dealing mode again instead of a “tank/barrier busting” one. It busted both just fine before. It used to be damage for mobility with no strings attached. Now it’s damage and an inability to hit almost anything for mobility with +60 effective HP
Possible Rework
General Changes
E ability: Tankmode
you transform into a weaker tankmode
120 damage per shot
“footstep” sound decreased to normal audio instead of the echoing ultimate sound
configure time 1 second down from 1.5
5-6 ammo in a clip
2 second reload time
no self damage
This will give him some vertical mobility as well as a way of dealing with fast, flighty heroes. It has less damage potential than recon and sentry but has a higher burst with a splash radius.
New ultimate: Overclock
This will allow rapid switching between modes so you can adapt to the situation at hand vastly increasing his ability to change his specialization in a fight
Overclocked Recon
This will double down on the main point of recon, movement while making his gun not suck during his ultimate
Overclocked Sentry
This will increase his effectiveness as an immovable defensive structure while ulting, much like Torb’s level 3 turret
Overclocked Tankmode
This will just be old tank so you can still assault with higher burst like normal but you don’t get the damage of sentry like Overclocked Sentry or the mobility of Overclocked Recon
Thanks to Zirkel for the rework suggestion. I made some adjustments to either clarify or to change some things to be more balanced. (Such as 150 armor instead of 200 and solidified unboosted tankmode’s damage)
This is a megathread I created for Bastion. It has suggestions on changes or a rework. click the arrows to expand it to read more. It is categorized under the different sections of his kit.
headshots and lower spread will be balanced by the fact that ironclad would be removed. It would not stack with armor anymore meaning Reaper can kill him even with an Orisa pocketing him.
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