Beware, long rant incoming.
From the few information we had before today’s announcements, I assumed OW2 would be a full price game Left 4 Dead/Back 4 Blood style. Meaning it would feature:
- A complete story campaign
- All the new characters featured in said campaign and all playable characters skill trees
- Many PvE maps and their PvP version
- The free PvP and shaders upgrade for all OW1 owners.
I would have been happy to buy that.
Now instead, not only has the mystery of “why is it taking so long” been unveiled: They’ve been developing a Battlepass system, focusing their resources on those useless charms, banners and “Legendary” skins instead of finishing the PvE ; But they’ve also decided to split and stack the PvE campaign to milk it through the Battlepass instead of releasing it in one go.
I am so disappointed. I hate those “Free” to Play games and their Battlepasses that are awfully time-consuming and I feel even more predatory than lootboxes. Now you can be sure some cosmetics will be impossible to get unless you pay, which wasn’t the case with OW’s lootboxes.
But the worst will be to wait again month after month to get crumbs of lore.
Eh, I guess I should have seen it coming with the joke that is Diablo Immortal’s monetization system.