Well, for those of you at home just tuning in, the entire point of this conversation is that Sym doesn’t really have a tool set suited for anything. That’s why she’s bad. That’s why conversations often pop up around Sym; players are discussing buffing existing tools to a point where she can legitimately use them in battle, or adjust her kit with a different variation of current tools to the same end. She needs to be able to do something in battle.
You know, it’s like you were so close to understanding that first part. But then you wrote
What in the world is that? What even is that? Sym is bait? That’s not a thing in this game. Also, the closest this game has to that is tanks, since they exist as a short-ranged but still lethal presence from the battlefield thus demanding players’ attention. How does Sym bait enemies to her, when she’s so weak most enemies ignore her? There is no “taunt” function here Yin. If you want Sym to have an enemy’s attention, she has to be a tangible threat. Which she currently isn’t.
Sentries aren’t participating in most Sym encounters, so they themselves are irrelevant. They are currently rated as the worst ability in Overwatch (bar none). In what world do you live in where sentries are a threat and a routine part of an encounter with an enemy? I can’t even say that’s bronze-tier play, because even people in bronze don’t oblige themselves to let Sym set up turrets for five seconds before resuming their fight with her.
Turrets aren’t a part of most Sym engagements. Let me put it to you this way. Do you discuss Junkrat and automatically assume that every engagement starts with the enemy caught in his trap with an accompanying concussion mine? No? Good. Now think about why that is, and realize the same is true of Sym turrets, but to a higher degree. The turrets are about useless as a “trap”, take much longer to set up, are weaker, easier to see, and have like 5x the cooldown as a Junk trap.
No she isn’t. She hasn’t been since Blizz took away “defensive” as a hero class. Even then she doesn’t work, because she builds one thing and it’s the worst ability in the game. Remember that part we just discussed? It’s an ability, with the cooldown length of Mercy’s Rez, that is a very weak and immobile target, that has to be set up in one place ahead of time, had excessive downtime even then, and on average does less damage than a shot from S76’s Helix rockets.
You can’t even count the TP as a “defensive” build since it takes too long to be used as an escape, which is also part of Sym’s numerous problems. TP only really works offensively, on very select maps which are so badly designed that a single chokepoint is basically choking the life out of the game there. Which Sym can sometimes break, not even guaranteed, if the enemy doesn’t see it coming and does nothing to stop or prepare for it. Super. And she can’t contribute to the following fight nearly as well as any other DPS when that happens.
So no she isn’t a defensive builder. If she were, she’d have to be viable as such, and she isn’t. Junkrat’s trap alone outshines Sym’s entire kit as a “defensive builder”, as does Torb. Oh, and Torb’s turret has more HP, more range, and less than half the cooldown as Sym’s turret. In case anybody wanted to make the case that radically buffing Sym’s turrets might be OP. Because nobody considers Torb OP either and he already has had better equipment for years. If it was going to be OP, someone would have stumbled upon it by now.
If you want her to be a defensive builder, then suggest some buffs to get her there. Give her more stuff to build. Lower the cooldown on her sentries to 3 seconds apiece, so she can actually move her exceedingly short-ranged turret trap between places in a reasonable time to react to an evolving battle. Give her random hardlight constructs like simple rectangles that can either be placed vertically as a shield or flat as a ramp from one place to another. Give her building stuff to do. But you can’t say she’s a defensive builder when she’s most certainly not and doesn’t have the tools to do so.
You believe in builder Sym? Beautiful! I want to see your list of radical buffs that will get her there, because she’s not there now. Give it a full write up and have it posted by Monday, I’m eager to see what you come up with.
And no, that isn’t sarcasm. More variety in this game is a good thing and I’m excited to see what original concepts people can come up with for a hardlight builder. So don’t be shy about this. Post a thread with your ideas on Monday and link me and Zephrin to it here in this thread. I can’t wait to see what you come up with.