What’s happening? Is this normal? Tested this in practice range
250 latency beta
90 latency live game
What’s happening? Is this normal? Tested this in practice range
250 latency beta
90 latency live game
Practice ranges are deprioritized servers and not a good measure for actual game ping.
Weird question, but have you ever played FFXI?
It’s the same in normal games …
No i didnt
Same here. For the past 2 weeks or so, I’ve been getting significantly higher ping in games and PR:
Before:
35-40ms png in qp/comp
30-35ms png in practice range
After:
61-70ms png in qp/comp
80-90ms png in practice range
IND is okay, I’m connecting to my usual server. Here’s my winMTR:
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| RT-AX86U-0168 - 0 | 226 | 226 | 0 | 0 | 1 | 0 |
| 24.105.43.218 - 0 | 226 | 226 | 1 | 5 | 80 | 2 |
|____________|||||||
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider
I have also tried on multiple PC’s in my home, 2 different modern routers from different manufacturers, multiple firmwares, QoS on/off/adjusted, port forwarding/packet prioritization on/off/adjusted, factory resets, rebooted ONT, plugged my ISP ethernet directly to my PC, reached out to my ISP and had my connection/cross connect/traffic inspected and they don’t see anything. Furthermore, this is literally only with Overwatch. Ping in all other non-blizz games are normal.
Was networking overhauled to support the new beta? The only theory I can come up with is that the datacenters I usually hop across to get to ORD1 are being provisioned to support the OW2 beta in my region and causing my connection to OW1 to require different routing/more hops.
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