Wrecking Ball should have a second life ability kind of like D.Va’s but without the option to remech. When Wrecking Ball is destroyed, the respawn timer starts but Hammond is ejected out of the top.
Hammond has 50 health and the “Scurry” passive that gives him 150% normal movement speed and the ability to climb walls. Hammond cannot contest an objective. If an enemy steps on Hammond, he dies.
His primary fire attack is “Latch and Bite”. He attaches himself to an enemy and does 10 damage per second to that enemy. In addition, when attached to a heroes leg, they move uncontrollably as they panic and try to shake him off. When attached to an arm, they are unable to aim (the crosshairs move around the screen unpredictably but they have view control) as they try to shake him off of their arm. This attack can headshot if he attaches to a hero’s face by dropping on them from above. When headshotting it also obscures the heroes vision with a view of Hammond biting their face. He cannot be damaged by the hero he is attached to. Another hero must melee him to get him off. If knocked off a hero, he is stunned for 0.5 seconds.
He can detach at will by jumping and can jump from hero to hero in this fashion. When the respawn timer runs out he respawns as usual. If he is killed before the respawn timer counts down he is dead like any normal character.