Aaron Keller on Twitter about Lifeweaver's controls

I’ll have to look it up to know if it was :wink:

I don’t have many issues with his weapon swap myself. All I did was change the buttons lift and day are tied to and it’s fine. Hitting left on the d-pad is whatever.

But a lot of people are having issues with him so it’s good they are looking into it.

No, they have a degree in aerospace engineering, rofl. Or maybe mechanical engineering. Most certainly not mathematics or physics? They could also have degrees in those fields, but typically, people do not acquire multiple degrees.

In fairness you’re both kind of right. Most of them do have a degree in aerospace engineering, but aerospace engineers holding mathematics degrees are also not uncommon. You can find math majors in almost every engineering field IME.

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Yep, a lot of quants in finance had physics background.

This guy is tripping, unless the profession is highly gatekept and only allows specific programs like a doctor, a math degree + extra education on the subject is fine.

But maybe I have acute dyslexia when reading job postings :man_shrugging:

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Bruh. There are related majors that also work. Aerospace engineering uses a lot of math. Math degrees work, as do physics degrees. Those are all part of aerospace engineering. I never said they need multiple degrees - certifications and courses do not always go towards a degree.

You can keep saying, “no that’s not how it works” but that’s literally how it does lmao.

Aerospace engineer degrees work! So do math or physics degrees! Because aerospace engineering has a lot of math and physics involved! You do not need multiple degrees, only one!

Anyways this isn’t even the purpose of this thread so I’d rather not keep going back and forth. Google’s free! :heart:

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oh thank god, they’re listening

How does physics help with that? I think YOU are tripping, lol.

You can apply all you want. But when it says that, it doesn’t mean “have a physics degree for financial quantitative analysis.”

AI research, software dev, anything in physics, chem, software architects, business analysics, traders, etc. etc.

Because a lot of the maths are the same, I used to work in quant, and YES a lot of them has physics backgrounds.

A lot of software devs also have physics backgrounds. The best coder I worked for the last few years had an astrophysics degree.

As a person working in that space. 100% you take the physics majors, you would be crazy not to.

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Physics is absolutely involved in aircraft and spacecraft engineering, my guy.

It’s absolutely part of it and important…I would reckon you’d even have to take multiple physics courses if you wanted to major specifically in Aerospace Engineering.

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Yeah, you would. With an aerospace engineering degree. You act like degrees specified for jobs don’t have multiple courses.

I’m not going to pretend to be the foremost expert on all engineering disciplines, but to my understanding aren’t most of them governed by strict credentials? i.e. if you have the requisite certifications then you’re qualified for the job?

Software isn’t like that, but we offload everything onto interviews instead such that if you pass the technical we don’t generally care all that much what degree you have (or if you have any degree at all).

Yeah, they are. Especially in todays world, people aren’t just hiring people with math degrees to do all these jobs.

For dev work? You damn well bet they will, if they can show they have an aptitude towards it.

Our work spends more time looking for maths people who can code, than coders.

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I don’t know any coder that isn’t a “maths people” but keep talking. :roll_eyes:

You’d rather teach them code?

oh my god I don’t have the energy. You’re wrong and you’re doubling down, and it’s weird.

Let’s stop derailing the thread, and let’s not ask questions if you are just going to reject the answers! lol

Yay developer communication!!!

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whoo boy, I do. I’ve met gameplay programmers with multi-year careers that can’t even wrap their head around matrices.

ah, well, there’s your problem. I don’t really consider gameplay programmers to be real programmers :stuck_out_tongue:

I know plenty which have maths degrees rather than comp sci degrees.

And yes, teaching code to the maths person is typically easier than getting the coder to understand the complex maths we use.

Never seen what is in the physics engine, or grapics engine then. Or anything to do with shaders then.

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