A question regarding avoid as teammate

Let’s pull up the original developer post that discusses the feature.

When they expanded it to three, here is what Scott Mercer had to say:

In reality, avoiding another player has an exponential impact on the matchmaker than you may think. The game literally has to take the time to figure out separate teams for both you and the other player and this problem multiplies (not simply adds) when you avoid a second and a third player. The seven day limit is in consideration to keep the matchmaker as open as possible. Tell me, can you specifically remember the name of a team mate you got angry with from say two months ago? How do you know they haven’t since shown up in your own games? the Avoid as Teammate tool is intended as a short-term player management tool to handle your current play session experience. If there was indefinite holds and unlimited slots to avoid teammates, we would eventually break the matchmaker.

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