ok so is every meta horrible? the forums will never be satisfied lol
Of course you can play around it, but dva can still eat, brig can still overheal it. Multiple normal abilities can stop the zarya from dying to it. Plus actually landing the stick, which is by no means easy for even the pros to do, since last season of OWL they had around 50% stick rate and used it on dva a ton of the time. Plus what hero would tracer possibly replace? Only option I see is dva, and i cant see tracer having anywhere near the value of dva in this comp. Unless you think tracer would be playing into goats but not with.
Think about all the possibilities here:
Reinhardt is dead in one clip and a pulse bomb.
Zarya is dead in one pulse bomb.
Brigette is dead in one pulse bomb.
These are all easy targets that, with no damage countering, would easily be taken out. In theory it is easy to stun a Tracer as Brigitte or bubble a teammate as Zarya, but in reality a Tracer can zip in and stick you before you even know whatâs going in.
In the higher ranks, this is possible to pull off, but I believe that the extra burst damage would really be helpful in countering GOATS, regardless of whether every Pulse Bomb is a direct hit or not. Keep in mind the currently low charge rate of Tracerâs Pulse bomb. Most pros can charge one in a few clips.
Im saying that I dont see a reason to nerf her to compensate this revert
Reverting her pulse bomb doesnt affect DPS or Support players, it only affects tanks which seem to be the strongest role right now. I think buffing her in a regard that only affects tank players and doesnt increase the amount of CC they have to bear is a welcome change
Never understood why they nerfed her in first place
Nothing, because Pulse Bomb shouldnât have been nerfed in the first place, especially considering it came with the obnoxious beta Brig patch.
It does affect Brigitte, who can currently survive a Pulse Bomb (to my knowledge).
I miss the days b4 season 3. Where multiple 2/2/2 comps were ran. Had a ton of variety in hero choices.
Yes. Every meta is bad because it is meta. However a cc heavy meta is worse than a tank heavy meta, because at least I can still play my character.
You could just nerf zaryas damage slightly as she is being used as the damage dealer. I donât think a buff to tracer will stop an entire meta, not to mention this could just create new problems like the reaper life steal buff did.
So⊠can we give Brig her 50 Damage Shield Bash again?
Thatâs not going to do anything.
Tracer may get a few extra kills, but sheâll have trouble getting ult, they have a bunch of ways to tank it stillâŠ
And most importantly, the vast majority of the heroes didnât get better against goats.
There is a phenomena where any active comp is subjectively bad the player base, but from a well-rooted vantage point it can be said that GOATS is the worst.
The gameplay is centered not around killing, but around objective play, which is very boring to watch or play.
What about a fall off nerf? She has amazing damage, a tight spread, and her blink is arguably the best ability in the game for both closing distances and retreatingâŠ
âŠAnd yet Tracerâs falloff damage is 10-20 meters, which letâs her kite the close range characters who should be her soft-counters without losing any damage to falloff.
the backbone of goats (and iâm talking about true goats, the one played at the highest levels) has always been brig+lucio duo.
Also, brig, despite what the forums might make you think, still hard counters tracer. So no, buffing pulse wouldnât change much and nerfing zarya would not really change much.
That could work, but Tracerâs low health pool is difficult to play with effectively as it is. Making her such a close-quarters hero would make her health pool far too ineffective.
Nothing, considering she has a negative winrate below Diamond.
And did before Brig came out as well.
I am aware that Tracer is countered by Brigitte, but I disagree that it is a hard counter. I have logged over a month of time playing Tracer between console and PC (current platform) in upper-Platinum and Diamond. I would say that a good Tracer knows how to bait the shield bash and stay in safe areas away from Brigitte while spraying enemies down at mid-range.
If you do get shield bashed, however, itâs a different story. In the low-ranks, it is possible to escape death, but you will almost certainly be sprayed down in a hailstorm of headshots in the upper ranks.
You have to think of it this way: If you send in a Hammond to distract the team and absorb the CC (keep in mind Hammond no longer stops when activating his shields) while Tracer goes in to Pulse Bomb and basically assassinate the Zarya, it will almost certainly be over for the enemy team. If you bring a Zarya and a McCree, you can bubble the Tracer and have the Zarya deal with the D.Va while the enemy Reinhardt gets destroyed by McCree. At that point, it is practically clean up on the supports.
If you think of it as, âGOATS is superior to everything,â you are thinking of it in the wrong way. GOATS is strong because of their defensive capabilities, which mainly consist of shields and CC. Healing is also a large part of the equation, but I argue it is less integral than people believe. You have to understand that every single guess the Overwatch team has taken at dismantling GOATS was wrong.
If a Tracer/Hammond combo could effectively remove Zarya and distract/bait/force the Reinhardt and Brigitte into engaging, the rest of the team can sandwich them and itâs game over.
thing is, shield bash is the least of tracerâs concern.
Brig canât be one clipped reliably and trying to do so would result in a bash to your face.
Her E basically forces you to stay in the fight longer, while preventing you to one clip several key targets.
Her shift basically forces a recall.
Her bash if you survive forces a recall.
When she ults thereâs little tracer can do.
She still counters tracer really hard. The bash combo really wasnât the main threat. EVERYTHING brig does is an inconvenience at best and a counter at worst.
Countering isnât just âdeletes from the gameâ.
Playing tracer against brig is not really worth it, even soldier would have better luck than tracer, as he can play outside of brigâs range.
itâs true, healing itself is not the main thing. I mean, goats is made of lucio, brig and zen, not exactly known as healing powerhouses in terms of raw numbers.
that comp is kind of played at pro levels and itâs called quad dps. It has hammond, mercy and generally snipers and dive characters.
Thing is, changing pulse bomb wouldnât really change much.
Spoiler- 400 damage pulse bomb wouldnât do anything.
Zarya can bubble to save herself, DVa can eat the bomb, LĂșcio can drop the beat the bomb and Brigitte can reactively give the armor pack to save Zarya.
The only way to kill GOATS once and for all would be forced 1 from each role. So either 2/2/2 or 3/2/1. Yes, you could play 3 tanks, but it isnât sustainable with 2 healers. Then you can go back to balancing heroes individually instead of balancing them on potential combinations.
The same kind of thing happened when you could stack heroes. They balanced Zarya when you could have 2 Zaryaâs on a team. Then they decided to only have 1 of each hero and rebalanced based on that. Same thing needs to happen. The game needs another rule to reduce stacking.