Every single time able to play 6v6 whilst the modes last, it is a reminder of how much fun the original format was. Yes, DoubleShield was an annoying meta, though even then it is FAR more fun than ANYTHING with now standard 5v5.
5v5 has come to feel increasingly unplayable, just aggravating, the opposite of what playing a game should be - whereas I enthusiastically want to play 6v6, which means more likelyhood of microtransactions - which seems to take priority over addressable toxicity and lazy attempts to punish people for leaving NON-COMP matches for xyz reasons, etc.
I get that you prefer 6v6 mate but using “tryhard” as an insult to diminish 5v5 does not work. Trying hard to win becoming an insult is one of the most insane things people throw out there.
Aye, that’s a fair and appreciate critique. Part of wording is, of course, a part of natural cycle of board flaming as an outlet from prolonged irritation with no immediate solution.
More articulately then - especially and perhaps with a bias as primarily Support - being a busy person and the more with age, I feel increasingly disparaged from playing 5v5 anything when the lack of a 6th makes even QuickPlay far more stressful than what seems reasonable for QuickPlay, as opposed to what should be expected in Comp.
There might be confusion? Any 5v5 feels like how Comp 6v6 felt, regardless if QuickPlay, due to the lack of a 6th, though never was attempt to separate Comp from sweaty - as they naturally synergize.
Right so, it has been admitted that the move to 5v5 was primarily an attempt to reduce queue times, despite years of gaslighting otherwise. It remains a problem when splitting the player pool, aye.
Arguably, it would seem the overall best course to 1) return to 6v6 and have an reacclimating period, though unlikely for sunken cost fallacy reasoning, 2) maintain both as you mentioned along with the potential queue time increase, or 3) any number of solutions not of mind at moment.
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On whole, it seems a problem of painting themselves into a corner in pursuit of quick fixes, and this microcosm is a part of the result =/
5v5 is playable, this non role queue garbage has no place in the game anymore. You have even less autonomy because you’re guaranteed to get teams that refuse to switch off functionally unplayable team compositions.
Tbf to them. Refering to someone as a “try hard” has always been a derogatory term. Long before gaming.
“someone who is perceived as putting in excessive effort or appearing overly enthusiastic, often to an extent that seems insincere or out of place, especially in a competitive or social setting.”
I never said it was used incorrectly, I said that using that “insult” to DIMINISH 5v5 (as opposed to 6v6 “fun”) does not work. And that is 100% true.
Its like saying : Winston is fun, Orisa is just too Tanky.
Like what?
Fun is subjective and trying hard to win is fun for most of those “tryhards”, so it really doesnt diminish the mode (which is the point of using the word). Even OP acknowledged that mate.
No.
You don’t get to tell me what I think mate. I do disagree. Period.
I don’t prefer 5v5 because its more “fun” (again for the 4th time, its subjective, not a valid point). There are many reasons why and they have been discussed a gazillion times.
Its a discussion forum and I am free to point out when a wording like that does not have the impact for the reasons listed.
You on the other hand seem to be the one just replying for the sake of replying. Whats your point bud?
First you pretend I said they used the expression incorrectly - Refuted.
Then you claim I don’t disagree with them - Refuted, I do.
After that, you pretend I am using “fun” as the reason for my choice - Refuted again.
Now you call me toxic when you are making things up about me or my thoughts ?