Overwatch developers give a sneak peek of Environment States in Overwatch 2 and what goes into improving the game’s engine.
cool stuff…sadly the first place i think of in a different lighting scheme is paris…at night…
/sigh
Hey, communication. I’ll take it.
Oh wow. A post with something that I haven’t seen before.
It looks nice as always but doesn’t seems much different than OW1 and I am sure the performance will take a hit as well.
i appreciate the communication and all but for the love of god where is the pride content
Patience— is it’s own reward
I’ll cry if my “bad” pc can’t run the game anymore after the graphics update
Can I exchange it for something better?
Yes you may exchange it-- for a roadhog nerf
/s
Wow, patience is so amazing. I think I am going to cherish it forever!
Can we have something new please ? Those are less then bread crumbles, feels like u guys are throwing a homeless a dollar and call it a deed for mankind.
Cool!
bruh it looks amazing
Will HDR support be added into the engine too? The colors and dynamic lighting in OW1 are already amazing, but I want moooore!
Lets take a look here.
will dlss be supported
after all rainbow 6 siege got it
Soooo will the day/night cycles be implemented in PvP as well? I’d love that.
Interesting! I wonder if the weather/lighting effects will be drastic enough to deter certain hero picks in missions (i.e you wouldn’t want to bring along Ana in a sandstorm if she cant snipe due to dust cover). Might get even more interesting when, as they said, these effects occur mid-mission, forcing a team to adapt on-the-fly.
Exciting!
One thing I wanna know: Will we get different times for every map now? Like will sometimes when a match starts, will we get to play sunset Numbani while another time we’ll get to play normal daytime Numbani? I think that could really help make the game feel more alive and add new fun dynamics to the game.
It would definitely bring new life to old maps. Especially with very minor weather effects.