The livestream was on a very early build my guy
so just as a noteā¦ if in likeā¦a year or so, whenever ow2 comes out, if I see YOU posting how fun it is playing tankā¦do I have permission to link this post back to you and waggle my finger
nope because I still wonāt be playing the tank role dps and support are infinitely more fun
SOā¦IF you DO, do what I saidā¦you will say you never said tanks were gonna be bad?
Canāt wait for that to happenā¦
I play support when i want more power and way more agency over the match.
With 5v5 i might even finally play more tank.
So many garbage games bc bad tank teamwork
oh, you mean like 222 which was supposed to make tanks stronger since you couldnt stack 3-4 of them?
Yeahā¦ that worked out wonderfully.
If anything expect even more nerfs now that the best tank will dominate the meta far more than any other hero.
Also your hero is probably going to be reworked and play fundamentally different
To be honest, the number 1 thing killing me as Mercy is dive tanks. I think there are certain scenarios where having 1 tank will make it easier for supports.
Yep. 5v5 is gonna be a complete nightmare for everyone who isnāt playing flankers or snipers, which is what literally everyone who doesnāt play this hates. I sincerely hope that theyāll nerf both types into the ground before OW2 comes out and weāre forced into a 5v5 meta, because aināt nobody gonna leave the PvE gamemodes if a constant streak of flanker/sniper garbage is waiting for them in the PvP modes. This is literally the worst case scenario for the game and currently it seems like this is what weāre heading into
Nahā¦ it will fix the game
Ana, Baptiste, Brig, Moira, Lucio, Zen.
The only hero who is even remotely āeasyā is mercy, and even then low skill floor =/= low skill ceiling.
DPS moira, DPS ana, Reddit Lucio also prove āpeople are mostly healbotsā is false.
Sure it was.
And when they interviewed Super on his thoughts and he brought up the CC issues that currently exist and how OW1 maps were made for 6v6, the devs seemed stunned and caught off guard.
That interaction should destroy any playerās faith that they know what theyāre doing. I mean he caught them in an absolute pickle and they had no idea how to respond or that these were potential issues.
Who wants to play this game? Tanks will be playing respawn simulator, DPS will be playing cod, and supports will be playing cod, BUT you get to heal yourself. Does that sound like a game anyone wants to play?
Tanks will be playing CoD too. Four of them already are(Hog, Hammond, Sigma & Rein). Thats why I said Brawler, the category name better be changed to that, or Bruiser or Heavy. Because thatās what theyāll be.
The old Tanks played respawn simulator.
Blizzardās been going in an FPS direction for 3 years now, and its the only way to fix OW now. They wont go back to old OW, and theyād screw it up if they did.
If everyone are dmg dealers, then thereād be no more DPS tryhards, first of all. Nearly all the Healers are playing CoD right now, but Genji alone slaughters them, the Healer part of them holds them back. That wouldnt be the case if they were fully DPS with CC, speed boost or other supportive abilities.
5v5 means one less teammate to worry about. Think about all the dumb teammates in OW1ās 6v6, then imagine 5v5.
Also, it will be possible to win alone, ot greatly contribute alone. So, no more being weighed down by teammates with the weak mindset of āits just a gameā, or āits just QP/Arcadeā, etc.
No updates for years will destroy the gameā¦ oh wait.
You know the role is called āsupportā not healer right?
Save that bs for OW2, because the job of healing will be dead by then, making the Support response finally make sense.
In OW1 on the otherhand, the category had ONE job. In fact, you never hear that one voice line say āI need supportā. Healing was all they had to do.
Until Blizzard turned most of them into DPS. Mercyās the only actual Healer left, but sheāll get a heal nerf & DPS buff sooner than later. Brigās dead & wont get a rework until OW2.
Does the game really need more help in falling apart? I think Blizzard has already done a bang up job in destroying it.
All this will do is equalizing their ability kits until they are basically interchangeable.
Winston gets a range attack, Reinhardt better mobility, Roadhog abilities to actively protect his teammates and so on.
It might help them to balance the game (though I wonāt believe it until I see it), but overall it makes playing Tank bland and even less engaging.
On the flipside for people who limit themselves to viable tank heroes they get to play a wider range of playstyles.
All of which are geared towards being more Fun.
I donāt really care about purely theoretical variety.
Iām a GM support player and I couldnāt disagree more. I think that 5v5 is what is going to be the saving grace for the game. Please also consider that most of the support heros are not functioned to be heal bots. Also, a huge point I see a lot of people miss in their discussions for 5v5 is that, fundamentally, very nearly every hero will get some form of rework to fit in the confines of 5v5.
We see a lot of discussion about the tanks, of courseā¦but people seem to be viewing that in a bubble. Even just considering tanks; every tank is getting beefed up in some capacity to make up for having just one. So the idea that āOh, there is only one tank, who will peel for the supportā is only being viewed as if one tank from OW1 is missing and that is the only change to the game. Thatās obviously not the case. A front line ābrawlerā tank will have more in their kit -take Rein, who has mode damage and maneuverability- to help out, rather than just having to sit in a choke with a shield up.
You seem to also be missing the idea that all the roles are getting new passives. The tanks are getting a form of steadfast and diminished ult charge (which favors support ults over DPS ults then, realize). The DPS will all gain a movement speed buff -which also will tremendously help with conceptual peel-, and the supports all are getting a HoT similar to Mercyās. Thatās tremendous.
It goes without saying that any support has to be able to exist in the face of a dive. If you are playing support and just outright collapse every time you are dove, you will drop SR because you will lose. The support heros are all strong, and all of them have a viable way of dealing with or mitigating dives. Peel is for something even extra beyond that. So if you canāt preform on your support hero, you will go down in SR, rightfully so.
But even consider the minutia of the rebalances that have to go on in the support role; a hero like Mercy, who is stronger the less she has to focus on a group, and then consider 30s rez on the all-important solo-tank, will feel dominant. Then look at Lucio, who is stronger in groups and is a support intended to work well with tanks, and he will feel weaker. That alone will show what sort of scope rebalances need to look like. Who is to say that each supportās survivability is not brushed up in some way?
Though, to be fair, they donāt need to be. If youāre playing support and dying to dives all the time without peelā¦youāre not playing the hero well, tbh. You donāt have to win the 1v1 with Tracer or Doom or Winston all the time, but you certainly have the tools to survive it or get them to leave.