50hps wasn't enough at launch, and it isn't enough now

She was fine at launch and is fine now. Most of the DPS were fine at launch (except McCree and maybe Genji/Tracer by a hair). The DPS category has been power crept to all hell now.

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Solution: time to switch to a healer which requires skill and puts out more healing. Every single person in the world can play Mercy, thats why her healing should be low, No risk, medium reward.

If you want high reward, you gotta play high risk or skill. Something most Mercy mains sadly don’t have, that’s why they come to the forums crying.

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50hps matches Moira’s 50dps which is the lowest in the game though. If a dps can’t do more than 50dps on a tank than they have their own problems.

Bumping Mercy to 55hps won’t break the game.

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With all these supp changes lately why not just change it to 60/sec and see what happens.

She’s not brokenly OP anymore so what’s there to really lose?

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You really want to see double sniper come back, we’ve already got Hanzo.

Both heroes received buffs since Mercy’s healing nerf, McCree in firerate, and Soldier 20 damage per shot.

Players got better at aiming. Pharah is barely usable on the ladder,

Exactly how does Mercy’s healing enable double sniper?

The only thing Mercy does with 60 HPS is negate Monkey’s damage.

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Yeah it’s the 10 hp/s that made that a meta…

Some people

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Good luck convincing these forums. Mercy and Brig will NEVER be changed. Once a character has been OP for too long, they never get changed cause this terrible community has a stupidly long memory.

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So run her as an off healer then

Tell that to Moira I had one time who would do nothing but DPS the whole game and never heal because “We have a Mercy”.

if their healer has that much time on their hands, then there’s something else wrong with that match

plus, what are you even going on about

i *'d their comment because she CAN’T keep a tank alive while being bombarded by damage, yea, i agreed with that part, if they correctly said tanks, and not just the entire time that you’re in combat for with everyone

the whole argument was basically that her healing is bad overall, as in, for everyone, all the time, always

yet, as i said, she’s not on a resource/ammo system, so it goes uninterrupted, on top of being able to pierce through barriers

literally ana/baptiste can’t heal through damage while they’re reloading, because they have 0 HPS, and then they have to land shots, and they can’t heal through barriers, all dropping HPS to 0

meanwhile, mercy would still have been continuing to heal, no misses, no barriers blocking it, no reload downtime, and no resource downtime that she needs to refresh by attacking (again, also not a barrier)

again, as i literally said in the exact same comment

plus, reducing that number by 5 just sounds like an “i need to be right about this, she definitely needs a buff”, rather than “this will actually make so much of a world of difference in every match just because she could out-heal moira’s beam by 5/s”

and, yet again, i’m still not saying giving her +5 would be wrong, or that it would “break the game” but i still don’t think it’s necessary, nor would it “break the game” to not have her get it

to be fair, i don’t disagree that it’s… odd… that they would say “mErCy iS stIlL a MAin hEalEr” but push her into an off healer status of lacking either heavy single target healing or spread aoe healing

the other thing is, as an off “healer”, she has a not-as-great-ultimate in comparison to when you’d even pick an “off healer” in the first place

yea, she has res, but that isn’t directly preventing a team wiping ultimate like transcendence/beat

i dunno, i wouldn’t hate a good rework, mercy was never really all that “fun”, despite what people say about… only having mass res

it’d be pretty neat if she was able to multitask like basically all of the other healers
she’s the only one who’s mostly limited due to that weapon swap time, and damage boosting isn’t… all that engaging, either

but, again, i also still feel like she’s more or less fine the way she is, if they really don’t want to do anything, then, that’s fair

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It’s mercy being meta that makes widow a great pair with her.

“some people” Like you have any clue what you’re actually asking for. Get out of here with that nonsense. 60hps shuts down Winston completely from solo diving a widow being pocketed. 50hps already makes it a bad enough time.

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To make “new healers Viable” this is coming from a Mercy Main.

60 hps would be greater than I could even word it out to be.

But what Mercy needs is a burst heal.

We could buff her healing to 60 or even 70 per second. She’ll still be an enabler/pocket healer. Without a burst heal at base or with her ultimate she really just can’t compete with the other supports in terms of being a main healer.

Pocket healing is also a worrying thing to buff. You can at least limit burst heals with cooldowns/cast times/intervals.

Buffing her raw hps above 55 is making more reasons to run her instead of another off support instead of making her much better as a main support imo.

Overall…it might bring zen/mercy back…maybe.
But probably not and it wouldn’t really address her problem atm.

As a tank main, I’d be happy if she had some level of healing again

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If not for snipers–a huge problem if buffed–a better buff would be to boost her damage-boost.

That opens up a whole new can of worms. I’d prefer not being able to one tap headshot with McCree again - it’s too dumb.

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holy butts, right

it’s definitely not snipers causing this problem

making everyone a sniper won’t fix the sniper problem, it’d make it worse

That’s… A sign of a good Mercy…

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That’s sign of enemy team being mentally challenged.

Mercy became pocket healer, because with 50 hps you simply can’t afford healing multiple players, or someone almost certainly will die.

She did use her resurrect as burst heal in the past. Returning it to ultimate and making Valkyrie into E ability seems like only option.

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