132 is 100% the choice of the tank players

That too, but if the tanks don’t go for it, we don’t even get to have this problem.

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It’s like double the problem. If neither tanks nor supports wanna play this, doubling the DPS won’t matter.

DPS will naturally contribute to this problem by never ceasing crying about tanks and supports, resulting in nerfs and populations going down and down and down and down…

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No but they could leave for the exact same reasons as the tanks, with 321 every tank is getting buffed to hell, being super raid boss sized tanks. In comparison supports are gonna be less supported constantly and die more often, same for dps as well.

AGAIN YOU HAVE LITTERALLY 0 LOGIC, you just shouted out some ideas and forgot, what they mean.

If you have no ability to think further, than queue times is the only thing this impacts, i feel no need to lecture you any further.

You are only proving my point, so stop actually attacking me, when we quite litterally agree on the fact, that it is in no way the tanks that is gonna be 100% the deciders of whether this fails or succeeds.

Dps have equal to tank and support rooster in nerfs per character, if you doubt this you can go and count up the numbers yourself.

Funny how you again ignore the fact, that i just proved how they are far more PC than the DPS, as all their new heroes shape and make metas. All metas in the game was litterally around tanks and healers. So how PC are DPS, that they cannot even make a meta ? Simple logic.

That is just so ignorant that you are beyond not thinking logically at all, where is this proof ?

As an example, supports and tanks have the least flexible rooster in the game, previously they had few choices to pick in the game, now they have meta characters that can basically never be ignored unless you wanna win (not even Hanzo was a meta pick that would mean you lost without him, since he lost more games than he won)

Again simply, use some stats and actually think, logically, before you spout your clearly biased opinion “DPS have the most stuborn inflexible players on average”.

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The tank category has always been the lowest, the healer category has grown over time, seen by their higher queue times compared to the start of the 2-2-2

I don´t know why you wanna make up some terribly wrong assumption, that the tank and support categories are dwindling, while simultaneously being so ignorant that you somehow think that the power creeped meta creating supports/tanks, that everyone with a brain cell whined about (all roles) wanted fixed litterally, is astounding.

with Short queue times, and with the numbers they have, they will NEVER have an impact on if 321 goes live.

It is on the tanks, because IF they don’t go for it, it doesn’t go live.

ANY theoretical problem which happens after is just that… theoretical

Since you don’t get far enough to even see it.

Your whole point is “THEORETICAL”… Jesus how ignorant are you, you are litterally making up an argument based on at least 50% of the playerbase of tanks not being on board. Jesus get a grip at how hypocritical you are.

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No. Just because the tanks “vote” against it, doesn’t mean they’ll actually leave the game over it.

Just like you’d expect Damage players to leave considering their incredibly long queues - yet Damage players still queued for Damage.

You can put up with a change reluctantly and not leave.

Not true at all. I play both Damage and Tank, and yes I get a say.

I say I’ll play more Tank with 1-3-2.

You don’t know this either.

For example, some Damage players may leave because they’re now less impactful within their team relative to the one tank.

Many players play both Damage and Tank, what of them?

This is incorrect. If nobody played Damage, 1-3-2 wouldn’t work. This is obviously unlikely though.

This is litterally some of the best counter logic to his whole argument, thanks for reminding me.

That part is true, it’s not ENTIRELY up to the tanks. But the argument this seems to be pushing is “if the DPS like it, then they’ll have improved queue times no matter what,” which is not true. Supports exist. And a good chunk of BOTH quitting will set the queue times right back.

Only DPS mains call those “nerfs” nerfs. The issue is not the frequency of nerfs, but their severity. DPS have not gotten a significant nerf since Junkrat, but because DPS react to any tiny little adjustment as “OMG NO UNPLAYABLE WAH WAH” they treat their non-nerfs on the same level as the other classes.

Double sniper.

Genji/Tracer had equal share in dive. Dive only died when a broken hardcounter to them and them specifically was introduced. It wasn’t Winston and D.Va that Brig was countering.

Mei/Reaper in the meta just a while ago and in the current one, Mei hard-counters the entire tank roster by herself, that’s meta. Not to mention even during GOATS, Doomfist and Sombra were running around whacking things.

my proof is the Tank and support are the least popular roles…
the DPS roles are a lot more fun.

flexibility where mean the willingness to pick a less popular role for the good of the team.

Flex players where forced onto unpopular roles because DPS players would rather throw the match then switch!

so tank players and support are more likely to be flex players and thus more likely to just give up on those roles if they are made worse.

DPS players are not going to abandon DPSing… that is just not going to happen.

it is self evidently obvious the DPS have the most stuborn playters most prone to never playing other roles.

otherwise 2-2-2 queue times would not be an issue…

Them not queuing as much, or picking other roles or leaving IS the vote. or more importantly, if Blizzard THINKS it is a possibility then the vote has already ended.

Only as far as how much you play tank.

Not enough to make a difference. NO one should be worried that we will see a mass leaving enough that everyone ends up waiting for DPS to be picked. That isn’t a thing which would happen.

As much as they play tank, their voice matters, after all, it lives or dies on how blizzard views the likelyhood of people tanking when it comes out.

No amount of DPS saying they like it really makes a difference, because that isn’t the risk to blizzard.

Tanks saying if they like it or not IS the risk, so, their voice will matter.

Wrong - how much I play tank right now will change when 1-3-2 comes.

OP is right, For 1-3-2 to work they’d have to walk back a lot of nerf reverts to tanks and supports. I don’t see that happening, and I just see the DPS community whining about any meta tank pick that isn’t Rein and Blizzard just dumpstering the other tanks like they’ve done now. So we’d be right back to square one.

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I just can’t imagine why most tank players would like 132 once the shine wears off. Sure, they get to be mildly OP in a 1v1, but that doesn’t help them when they are trying to protect their team from a Doomfist, Pharah, and Widow at the same time.

It’s a DPS playground, I’m not sure how they can balance the experience for everyone else.

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It’s isn’t a democracy at all though. Devs make the decision, regardless of what players want. They might try and listen to players, but if they want to, they can turn the game into whatever they want.

Exactly, and THAT is what they need to hear.
If it is likely to go up, you need to tell them if you want 132 to go though.

No one expects DPS only players to be taking up the tanking slack. but the hybrid? yeah, they may.

But it is only because you tank, that you remotely have a vote here.

More importantly, many don’t believe that the buffs would stay.

It’s hard to get any kind of overall feedback from the forums.

That’s why you want in-game polls.

Or do the sensible thing, and run the experiment for a month at least.

That way they get what people really think of it after the shine is over, and people are not playing it for the novelity.

But, with the experiment being only for a week, and no in game poll…

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Indeed. Run it for longer, and do polls. One at the start, and one midway, and one at the end.