No I just dont know why we are defending free value for 0 risk, skill input or expression
If thats your stance and you think this design of ability is ok then we shouldnt discriminate. Lets treat all tanks equally;
• make zarya bubbles automatically always give her max energy
• make doom block auto empower his punch no matter what,
• make sigma block always give him max shields
Since thats what you are defending here. Its not fair these heroes have to rely on the enemy to shoot them to get their value from their block abilities. Lets just give them max value everytime for just using the ability. Fair is fair
If your argument is zarya shouldnt get max charge for simply using her bubble, then why should hazard get to do damage for simply using his block
It’s not the same thing because Bowser’s actual kit sucks. Zarya has a reliable primary fire. Buffing that randomly is broken because she is not useless. Letting Bowser tickle people 5 feet in front of him on a resource meter is fine because it is useless.
His leap is better than doom and winstons jump with regards to its damage potential
His ult is definitely better than the vast majority of tanks
I do not see him being bad at all. I watched streams of him being played yesterday and on the first day of release people were already able to near enough team wipe with him. The fact people havent even properly learnt his techs yet I am scared of this heroes potential
He seems to be a more lethal doom who is more tanky
My point was more that you can do that with literally any hero including Mercy or Lifeweaver. That being said, I am sure he is very strong. And I will totally get to play against him all the time. Definitely trust that. I am not at all skeptical.
I actually hope that the forums are right because these will be the easiest games of my life if you guys are not just doing that thing you do where you complain about everything. I might not even want to leave Overwatch for Marvel Rivals if Bowser becomes meta.
I would say his biggest weaknesses are basically the same as doom.
Ana, hog, sombra
Anything that can shut you down mid combo is really the only way to punish him
But unlike doom he has an extra 100hp, more armour and just better offensive and defensive pressure. He doesnt have to all in like doom does. He isnt completely useless at range like doom is.
At risk of being wrong again, I just have to agree with you and ask why anyone would bother playing him over Doomfist. I just don’t get it. Then again, as I alluded to previously, I thought that people would stick with Lucio over Junes. Full disclosure, I STILL do not understand why she is somehow considered better than someone who has her niche with 100% uptime.
So, yeah, maybe Hazard is a stronger Doomfist. It’s possible. I am just never going to get it. You could always just use Doomfist and have real mobility, real lethality, and real damage mitigation.
The only common trend I see between these “honest” heroes that have autolock abilities (lol) is that their ultimates are basically “I win” buttons as long as their teammates decide to fire their weapons at roughly the same time as the activation.
It’s very short range and low DPS. It’s rarely a threat unless you’re already low health. If there’s any problem with this ability, it’s that it mitigates too much. Discouraging people from shooting it only worsens that problem.
She has speed up enough for the rest of her kit to invalidate Lucio. He sacrifices consistent damage and almost all healing for speed whereas she has very high healing and consistent damage. She also has the better ult.
She does Lucios job good enough without the downsides.
i think the whole im facepalming while getting a kill secure thing needs to be deleted, its was cringe enough with rammatra face palming and calling it a ult.
its not good for the player too, kills should be based on actions you do,
they need to make it normal block and put the spikes dmg power into one of his abilities to make him better and action oriented.
Nerfing that = removing the only “tanky” part of his entire kit.
Junker Queen has “shift” to buff her team and herself (so she can push forward), Hazard has left click as a area denial ability (that is still quite weak tbh).
Disagree
I prefer it this way so team mates know there’s no reason not to shoot him during it
As opposed to Fist, where he either punishes players for daring to shoot an enemy, or you abstain from shooting him and the ability effectively means he’s invulnerable for the duration instead.
I don’t like mechanics that punish players for shooting enemies in general
Not really. You just press s or CC the guy. Boom, no value equivalent to charge.
If he had no range on spike block or something then yeah, sure. But it’s melee range.
P.S. People have complained about Zarya’s bubbles being braindead easy to charge up since the dawn of time anyway, so I don’t even think that people would actually be happy with this sort of nerf for Hazard.