Sonic Arrow model disappears when it destroys some breakables
Junkrat
Some of his bombs spin in his vest holster when viewing certain skins
Mei
The handle on top of Snowball’s head doesn’t react to physics properly in the Hero Gallery
Traps placed on top of your Cryo-freeze ice block it will fall through
Moira
Biotic Grasp can still briefly do damage after Moira is killed
Biotic Orb will travel directly through Mei’s Cryo-Freeze instead of bouncing off
Biotic Orb will continue attempting to heal D.Va’s mech when it reaches zero health and is animating being destroyed
Healing tendrils will attach directly to invisible heroes like stealthed Sombra and a recalling Tracer
Biotic Grasp’s leeching beam will briefly animate oddly after destroying an enemy barrier
Reinhardt
If Reinhardt charges into a short ledge/wall, SFX for the collision may not play
Sombra
The “DETECTED” notification can trigger even though she has not been detected by enemies
Symmetra
Symmetra can place her Teleporter off the edge of the map in Practice Range, causing her to die instantly when ported
If you’re too close to a certain wall near the Numbani payload, it will cause Symmetra’s Turrets to attach to it even though you are aiming across the way
Widowmaker
If your Venom Mine is destroyed by a moving platform, the UI indicator for its location will linger on screen for a few extra seconds
Wrecking Ball
When viewing in 3rd person, if Wrecking Ball aims straight up into the air, the camera becomes obscured inside his body
The aimed positioning of your reticle will vary between your mech and ball forms
Maps
Busan
(Downtown) AI Bots are able to get through the spawn room blockers that keep enemy players out
Eichenwalde
Candelabras lose texture and lighting when hit
Sometimes Defender AI bots in an Eichenwalde Custom Game will attempt to go through an inaccessible door
Hollywood
There is a soda can which defies the laws of physics when hit
Junkertown
The stair case directly outside the first attackers spawn room has a small gap in its collision which can cause placed objects to fall through
Petra
D.Va’s Self Destruct can destroy the breakable floor through walls
Other
General
Certain Ultra graphics video settings causes stuttering
A.I.
Sometimes Defender AI bots in an Eichenwalde Custom Game will attempt to go through an inaccessible door
If Torbjorn bot is contesting a point, he will not stop to drop a new turret even if it is available for him to do so
Custom Game
Disabling Primary fire for D.Va turns off the mechs Fusion Cannons, and her Pistol
The ammo counter displayed on some hero weapons may not function correctly if the Ammunition Clip Size Scalar is modified
Highlights
When viewing recorded highlights using the in game video player, footage has current video settings applied over video settings at time of recording (causing footage to appear twice as dark or bright)
Kill Cam Replays
If a player is killed by an enemy object (Junkrat Trap, Moira Orb, etc.) the Kill Cam view will still be from the enemy themselves, and not the object associated with the kill
Sound & V.O.
Dolby Atmos can sometimes cut off sounds coming from below the player
Explosions sometimes play in the rear speakers for surround sound systems
Team Deathmatch
Once one team makes it to 25 kills, the “x kills remaining” VO will play each time the losing team gets a kill to catch up