Hem, I suppose this could be true
It will cut the time required to find a tank in half. The matchmaker would need only 1 tank per 2 DPS, instead of 2.
Another great benefit is having more balanced matches with no more 1000 SR difference between tanks.
Just make it 7v7 and rebalance everything as well as redesign the maps 4head.
Yah didnāt think it through, my issue with it then would be that every tank would need to be outfitted to a main tank. I donāt see this happening because they have already stated they donāt want to do anymore reworks let alone the entire off tank roster
Quote from Jeff
every tank would need to be outfitted to a main tank
Not really. Youād just need some main tanks, and retrofit the rest as Damage.
Also with 1-2-2, you wouldnāt have a solo tank fighting off 3DPS.
They are already going this direction. Orisa, Sigma, Rein, Hammond are the āpremiumā tanks, you absolutely require one of them and you can combine them together. Winston is sort of the same, but gets countered too hard by meta DPS.
D.Va, Hog and Zarya are second-grade heroes at this point. They are only allowed to exist in pair with a ārealā tank and are better replaced by the 2nd one anyway.
Because there are only 6 player slots per team match most of the time? That is the most logical answer to āWhy not 2-3-2ā wouldnāt be a bad idea if we didnāt only have 6 player slots.
I think 2-3-2 would be interesting, however I donāt think it would be healthy permanently. I think every season the role locks should change- we could play 2-2-2 for season 20, 2-3-2 for season 21, 1-3-1 for season 22, no role locks for season 23 and so forth. Itād shake the meta up and make players interested in returning to the game, based on what heroes they enjoy playing.
But if they take away the off tanks and I have 4 tanks to choose from I can only speak for myself
But
I donāt think I would play tank anymore when I can choose a class that has double or triple the options.
Thereās only so much I guess Iāll play rein again and try not to get annoyed when no one supports me Iād be able to do.
Switch roles or eat those long que times because 1 of any role is doubtful to happen unless they make massive changes to the game in which weād far more likely get 2/3/2.
2 3 2 would be good for the game.
The 2 players would mean that they would likely rework every map and this would bring a lot of fresh air in a game with the worst maps iāve ever seen.
Shorten the DPSs queues.
And would push the developers to treat tanks like real tanks. Iāve been saying this forever now. Tanks should be either the top priority for the dps (Die first) or the last MEN standing on the point.
Yet bob is not a 7th player .
He runs, shoots and then takes off and thatās it.
Jeff said he functions as such. So unless the word function means something differentā¦it shouldnāt be a problem for the game to handle extra people.
People run double barriers a lot, yes, but it isnāt mandatory by any stretch of the imagination
Itās meta and usually people at top tier run meta.
Also, Bob only has the properties of a player, he isnāt actually one obviously lol
Properties, yes. Which proves that the game can handle the addition of other players.
The ai does not require nearly as much to put in as connecting real people to a server
Iām sure a multi-billion company can handle it. They just donāt want to.
They could change the game, yes, and they donāt want to, yes
Get over it
And again, Bob proves nothing because heās an ai you dolt
For a game calling itself ā2ā and trying to market itself as the premiere esport, Reducing to 1 Tank would feel a lot more like a downgrade than an upgrade. Why wouldnāt that make barriers even more mandatory? At least an Off Tank gives you the option. Not like anyoneās ever cared about heroes not being used in a meta beforeā¦ Blizzard can make this happen if they want to. The idea is that it lays the groundwork for a new feel to this game.
Thatās what we should all wantā¦ for this game to feel fresh again if itās going to be Overwatch 2.
I think Jeff said that would be a massive pain to setup, so I dunno if theyāre looking to do this anyways.
Why not, is this an expansion or is it a new game?
exceeding 12 players per match would cause significant technical challenges (weāre highly optimized towards 12 right now). experimenting with less than 12 is more realistic. itās not that we cannot do itā¦ itās that the cost would be extremely high.
.
You mean in OW2? From my undoubtably incomplete understanding itās mainly gonna be pve focused, while the pvp will stay with OW1 (and presumably cosmetics from 2 will be released into 1).
Jeff did a large post recently about the different role number options and replied to a commenter about 232 in particular, this is why thereās a ton of role option posts suddenly. If you bring up the list of dev posts in the general forum itāll appear somewhere near the top.
I know this.
Iām saying if all youāre expecting from Overwatch 2 is more similar 4-player co-op and just 1-3-2 instead of 2-2-2 (devolving into turtle and Dive main tanks every game) then youāre expecting an expansion, to anyone looking to get back into the game calling this Overwatch 2 is going to feel pretty weak.
7v7 changes the entire feel of the game, but it expands upon the first gameās structure. It might not be the answer, but itās a better one.
Iām asking to expect a good sequelā¦
If this is an expansion branded as a new game, thatās not going to go over well.