Can’t say I disagree with anything you said here. Looks like it’s time for me to move on to pastures new for good.
Exactly. Kids these days want something and feel like they deserve it NOW. Anyone standing in the way of that is a spoilsport or ‘cringe’…even when they are playing a game where the actual objective is to not let your enemy win.
Im going to go further into this and say that in general, no one wants to be competitive for the sake of not getting a stigma that they are try harding, or dare I say it? TOXIC. Sad reality is being competitive is the root to accomplishing great things and not just in video games.
It’s called the next generation and they’re losers. Everything is supposed to be easy mode for them and nothing earned. This is why games are shifting more towards reloading your weapon getting you killed, getting lucky and picking up a certain weapon being a free kill spree, rock/paper/scissors type class balance, etc. The less skill has to do with winning the more losers can feel like winners or at lest feel competent.
I tend to agree with them. Competitive mode is still just a video game meant to be fun. It’s not real life and there are no consequences of failing. Nobody should be getting wound up from playing.
There’s another way of saying it it: Crony capitalism. When done correctly, capitalism can be fair. Sadly, the CEO’s are maintaining a facade that things are fair when, in reality, they have control over the entire country
While I do agree in principle, if you’re not taking the game seriously, wouldn’t unranked be the mode more suited to that mindset? If “fun” is what this videogame (or any i suppose) is for, whats the rationale playing comp then, if winning doesnt matter?
The more Blizzard caters to the kids who grew up not keeping score, the worse this is going to become unfortunately. They never learned what competition is and why it’s fun to face a challenge.
That’s why Blizz is more focused on banning people who say bad words than people who stand in spawn waving for half the game. Gotta protect the fragile egos at the expense of maintaining a competitive multiplayer game.
Game direction is a more casual one ever since the new leadership made changes that led to the OW2 downgrade. And it keeps getting more so every time they make major changes.