I could rave on myself about matchmaking, but instead…
… I historically find, that the only sensible way to play QM if you actually care about it, is to play 10-20 matches in a row with the same hero, absolutely always.
- Sometimes you are meant to carry, sometimes you are just a tagalong.
- Sometimes you get nice team synergy, sometimes none at all.
- Sometimes you get a stack, sometimes they do.
- Sometimes you need a bit of practice to see how a hero works. For example, I’m very positive that Blaze is absolute trash, playing a few and watching master games. But he isn’t. (Kinda glad Grubby had the same experience I did.)
Eventually this means that it’s perfectly normal even for a GM to simply lose 6 matches in a row on his bronze-yet smurf, however they’ll most certainly win the next 15 in a row as well. Sometimes it’s a plain win-loss-win-loss-… streak.
Normally, this means you’ll have a representative but also not extreme winrate distribution. Bad hero? 25%. Good hero? 75%. Some people are less bipolar but you get the point I guess.
Switching heroes after every match or two doesn’t just reduce your mechanical skill, it also adds a dimension to the above factors and you have an inflated chance of running away with mathematically impossible streaks. You get your free win, but you play a horrid hero, so fail anyway. Switching role after 5 matches with 10 Hammers, now it’s 10 tanks. should have stayed on Hammer.
Yes, and sometimes you play Valla for an evening and lose 15 matches in a row. It happens, too. Then again, the next day you can score 15:1 like I did.
Another rule I made is play until two losses. Playing until just one has a tendency to detrain you, I just ended a two weeks loss streak yesterday, and having 0.8 matches a day, each of them unfun, is basically skill suicide. With two losses daily, you play an average of 4 and you allow yourself to react on the initial loss. (Ideal sustainable pattern: lose-win-win-lose = practice, fun, fun, tired.)
You can, of course, enforce a better serious winrate by going on throw streaks. Lose 10, sleep, have 10 days of 2:1, repeat. Not a life insurance though.